Rendering
Three Renderers, Lights and Shadows, Shaders and Effects, Materials and Textures, Particle System, Fonts..
Fizyka
Actors, Joints, Clothes, Ragdolls, Character Controllers, Vehicles, Holding and Dragging Actors, Rigid Body Collision...
Game Engine
Streaming of "Unlimited" Sized Worlds, Automatic loading, unloading, updating and rendering of Terrain and Objects.
System Animacji
Skeletal, Keyframed, Multiple Animation Blending, Facial Animation, Inverse Kinematics, Level of Details (LOD), Events...
Interfejs Użytkownika
Gui Objects, Programmable Drawing, Objects Description, Message Boxes, Skin Changing...
Zarządzanie Plikami
Binary, Text and Xml file classes, Accessing Files in Memory, on Disk or File inside another File, Data Encryption...
Biblioteka Matematyczna
Mathematic Functions, Vector, Matrix, Quaternion, Geometry Shapes, High Precision Number (512-bit), Calculator...
Zarządzanie Pamięcią
Raw Memory Operations, Memory Containers, Data Cache, Memory Leaks Detection...
Przetwarzanie Modeli
Importing External Formats, Mesh Creation, Constructive Solid Geometry (CSG), Level of Detail (Lod), Optimizing...
Różne
Video Playback, Text Strings, State Manager, Timer, Engine Config File Support, Log File Support, Cpu Detection...
Sieć
UDP / TCP IP Sockets, Downloading Files from the Internet, FTP (File Transfer Protocol) Support
Dźwięki
Esenthel Engine can play sounds in one and three dimensions, allowing to take advantage of full surround speaker systems...
