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Ineisis Online for Esenthel 2.0
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kevindekever Offline
Member

Post: #1
Ineisis Online for Esenthel 2.0
Your upload does not work to me, wanted to compare to my upgrade.
This is what your project shows to me Oo "nothing"
Scrolling down only few files appear.
(This post was last modified: 02-12-2013 09:05 AM by kevindekever.)
02-08-2013 10:17 PM
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Esenthel Offline
Administrator

Post: #2
RE: Ineisis Online 2
Hi,

Thanks for posting. Could you try using latest version of EE 2.0 editor for loading that project?

It should help with the issue

Step 1 download latest editor
Step 2 extract Ineisis package to editor projects folder. Don't use the same package you've already opened with older version of the editor.

The new version will warn in the future when trying to open a project made with a newer version of the engine. So this issue should not happen again, hopefully smile
02-08-2013 10:25 PM
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kevindekever Offline
Member

Post: #3
RE: Ineisis Online for Esenthel 2.0
ok works now, i had to do a new install of ee2.0 and io2 ... overwrite doesn't work
thanks
02-08-2013 10:39 PM
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Ozmodian Offline
Member

Post: #4
RE: Ineisis Online for Esenthel 2.0
I had the same problem. But if i ran 1 of the tutorials first it worked fine... weird.

Anyway, i got this error while trying to compile Ineisis for Android

In file included from jni/Main.cpp:36:0:
jni/../../Source/Select Character.cpp: In member function 'virtual void NewChrClass::Window::draw(const EE::GuiPC&)':
jni/../../Source/Select Character.cpp:292:42: error: no match for call to '(EE::Rect_D) ()'
In file included from jni/Main.cpp:40:0:
02-09-2013 05:36 AM
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Esenthel Offline
Administrator

Post: #5
RE: Ineisis Online for Esenthel 2.0
Thanks, I fixed this and reuploaded the package smile
the class should look like this
Code:
class Window : ::Window
   {
      virtual void draw(C GuiPC &gpc)
      {
         super.draw(gpc);
         if(visible() && InRange(NewChr.lit, NewChr.chrs))
         {
            Chr &chr=NewChr.chrs[NewChr.lit];
            Rect_D rect(Ms.pos().x, T.rect().min.y+gpc.offset.y+0.1, 0.2, 0.15);
            D.clip(gpc.clip);
            Gui.style_region.draw(rect);
            TextStyle ts; ts.scale=0.04; D.text(ts, rect, chr.desc);
         }
      }
   }
02-09-2013 01:02 PM
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Ozmodian Offline
Member

Post: #6
RE: Ineisis Online for Esenthel 2.0
No, thank you for all your hard work. I am learning so much with this fantastic engine.
02-09-2013 05:29 PM
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Ozmodian Offline
Member

Post: #7
RE: Ineisis Online for Esenthel 2.0
Hi Esenthel,

Now i keep getting "Can't find GUI OBject "tabs". any idea why?
02-09-2013 07:05 PM
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xzessmedia Offline
Member

Post: #8
RE: Ineisis Online for Esenthel 2.0
thanks for the update!!
now i could test ineisis first time.. very clear coded in 2.0 style, thanks!

Royality Free Game Ressources
www.xzessmedia.de
02-10-2013 03:08 AM
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xzessmedia Offline
Member

Post: #9
RE: Ineisis Online for Esenthel 2.0
Publishing the client does not work for me,

-> can't load shaders "behind"

Royality Free Game Ressources
www.xzessmedia.de
02-10-2013 04:51 AM
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Esenthel Offline
Administrator

Post: #10
RE: Ineisis Online for Esenthel 2.0
(02-09-2013 07:05 PM)Ozmodian Wrote:  Hi Esenthel,

Now i keep getting "Can't find GUI OBject "tabs". any idea why?
Hi,

I just fixed this and reuploaded the ineisis source package.

it is related to these codes:
Code:
#ifdef MOBILE
      getTabs  ("tabs" ).hide();
      getRegion("tabs" ).hide();
      getRegion("video").hide();
      getText  ("gamma").hide(); getSlider("gamma").hide();
      getText  ("mouse").hide(); getSlider("mouse").hide();
      win+=getRegion("audio");
   #endif
when porting to 2.0 I didn't set the names of the gui objects in "options" for 3 regions (one behind "tabs", second being the "video" region, and third being the "audio" region)

it worked fine on desktop, but I didn't check it for mobile (the code above executes only on mobile, so that's why it caused the error)
after setting the names in the gui editor for the regions, it works fine.

I also tested it on Mobile, and after setting ServerIP and ConnectToLocal=false; it works on my Galaxy Note 2 (although this game was designed to be operated by keyboard+mouse so touch input was not implemented for it)

(02-10-2013 04:51 AM)xzessmedia Wrote:  Publishing the client does not work for me,

-> can't load shaders "behind"
Hello,

Ineisis was designed to work with uploading files to server, then downloading them with the "installer" app.
So publishing of the client is required to compile to "DLL" and with all files not packed into PAK files.
Then you need to use uploader to upload the game folder.
And use Installer to download it and execute it.

Uploader tool is in the "Esenthel 2.0/Bin" folder.
Installer is the 3rd app in the Ineisis Project.

Please read the "Ineisis Online (MMO)" from http://www.esenthel.com/wiki/ (I've just updated it according to 2.0 project)
02-10-2013 12:29 PM
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Ozmodian Offline
Member

Post: #11
RE: Ineisis Online for Esenthel 2.0
Hi Esenthel,

That worked great. I know it was not designed for tablet but i am doing some other things with the android controls and I like getting it working.

Thanks for all your hard work.
02-10-2013 08:57 PM
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xzessmedia Offline
Member

Post: #12
RE: Ineisis Online for Esenthel 2.0
well when i try to host it on my on server, i get the message "can't download server files.." by running the client on my client.
i did exactly like described at the wiki..

i edited the files,

created a ftp login, where one directory is in it "Patcher"
the weburl for it is
http://ineisis.domain.com/Patcher

So my uploader file looks like this

<Config
FtpHostName="ftp.mydomain.com"
FtpUserName="ineisis"
FtpPassword="mypassword"
FtpDestName="Ineisis"
FtpDestFolder="Patcher"
HttpDestFolder="ineisis.mydomain.com/Patcher"
SrcFolder="C:\Esenthel 2.0\Esenthel 2.1\Beta2\Projects\_Publish_\Ineisis Client"
Installer="C:\Esenthel 2.0\Esenthel 2.1\Beta2\Projects\_Publish_\Ineisis Online\Ineisis Online.exe"
Secure="177, 52, 167, 255, 157, 186, 122, 195, 10, 99, 234, 161, 9, 171, 177, 101, 39, 149, 98, 235, 254, 181, 129, 86, 49, 229, 10, 218, 234, 217, 160, 31"
FtpConnections="4"
/>

can anybody tell me where the problem is?
i was able to run it directly without the patcher but as esenthel said, is it thought to use the online client which includes the patcher

Royality Free Game Ressources
www.xzessmedia.de
02-11-2013 10:23 AM
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Esenthel Offline
Administrator

Post: #13
RE: Ineisis Online for Esenthel 2.0
Can you attach a screenshot of http://ineisis.domain.com/Patcher/ineisis
So we can verify that files got uploaded correctly
Did you enter the same patcher settings for Ineisis Online installer source code including secure keys?
Did you configure windows firewall on the server to ask for allow/block program as in documentation?
02-11-2013 10:43 AM
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xzessmedia Offline
Member

Post: #14
RE: Ineisis Online for Esenthel 2.0
well i enabled directorybrowsing on domain paths, must it be enabled?

secure keys are same and firewall is opened on specified ports

Royality Free Game Ressources
www.xzessmedia.de
02-11-2013 12:54 PM
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xzessmedia Offline
Member

Post: #15
RE: Ineisis Online for Esenthel 2.0
ok problem was server sided..
i had to add mime types to allow download of filetype

Royality Free Game Ressources
www.xzessmedia.de
02-11-2013 06:43 PM
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