it's been a year since I have update an information for my game, Xenocrystalloid Contentions. So, this is a gameplay video I just recorded which focus to show some core gameplay features.
Game have not contains audio yet, so I have put some royalty free music into the video for now.
Xenocrystalloid Contentions is a first game I every made and is Action-RPG series of my dream game. Although no real story or campaign yet, I'll focus on Survival/Mission-ish mode which is still being design, and due lack of resources. I want this game to be free, donation-based game once I got an engine license and I hope it'll be success on my first attempt of making game and used them for my next series.
Any feedback in both gameplay and recorded video would be great.
I'm not sure when the game is ready for alpha/beta phase though.
That has to be one of the most complex games i've seen on EE!
I like the interface, looks clean, nice!
2 years is a very good effort when learning C++ and EE!
My Blog
http://www.esenthel.com/community/showthread.php?tid=6043
I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
I got abit confused with all the different GUIs on the screen, but maybe that's just me! But nice to see how much you've gotten done, very good job on the gameplay!
Wow there seems to be some really advanced features in that game, and new concepts this looks to be a really exciting project. I look forward to seeing it develop.