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  Thread: Mac Binary
Post: RE: Mac Binary

im running low on hard drive space on the mac so i have to wait til i can get the pc running
baphomeh Ineisis Online 4 4,905 10-24-2011, 07:56 AM
  Thread: Mac Binary
Post: RE: Mac Binary

another computer, win 7 core i7 920
baphomeh Ineisis Online 4 4,905 10-22-2011, 05:31 AM
  Thread: "User already logged in"
Post: RE: "User already logged in"

what happened next? ever repeat?
baphomeh Technical Issues 4 3,775 10-22-2011, 02:44 AM
  Thread: Mac Binary
Post: Mac Binary

Can someone please make a mac port I can run on the Mac OSX? My PC is not up and running yet.
baphomeh Ineisis Online 4 4,905 10-22-2011, 02:39 AM
  Thread: The MMO
Post: RE: The MMO

can anyone make a mac binary i wanna try :)
baphomeh Ineisis Online 153 106,468 10-18-2011, 04:58 PM
  Thread: Is Ineisis Dead?
Post: RE: Is Ineisis Dead?

hope soon? eta?
baphomeh Ineisis Online 14 13,268 10-18-2011, 04:54 PM
  Thread: Curve Editor
Post: RE: Curve Editor

now if only you could add THIS (its open source but for ogre..) can ya port it.. huh huh :) http://www.ogre3d.org/forums/viewtopic.php?f=11&t=45260 TecnoFreak: Blend Tree Animation System[1.2 Blend...
baphomeh Showcase 12 13,948 10-18-2011, 04:39 PM
  Thread: Can't Create Mesh Physical Body
Post: RE: Can't Create Mesh Physical Body

what was the problem? resolved? how?
baphomeh Tools 5 4,634 10-17-2011, 06:21 PM
  Thread: Creating a Database?
Post: RE: Creating a Database?

sniffle sniffle... me wants MySQL... esenthel is the only part of my production pipeline that is not free/open source ... pls connect it to something free/open source instead of MSSQL
baphomeh Esenthel Store Sources 36 20,854 04-21-2011, 11:42 PM
  Thread: Physx
Post: RE: Physx

totally (not really) off subject.. but the thing i loved most about the Samaritan Demo (which, btw I am sad no sources included) for UDK was the smoke/particles (which is a module not released yet on ...
baphomeh Offtopic 6 6,186 04-15-2011, 08:46 PM
  Thread: Creating a Database?
Post: RE: Creating a Database?

yummy MySQL
baphomeh Esenthel Store Sources 36 20,854 04-15-2011, 08:34 PM
  Thread: Physx
Post: RE: Physx

yummy.. APEX Beta 1.0 available (includes tools and SDK for Clothing and Destruction)
baphomeh Offtopic 6 6,186 04-14-2011, 04:34 PM
  Thread: Creating a Database?
Post: RE: Creating a Database?

If adding support of SQL to esenthel, please use an open source baseline such as MySQL (or any other open source one) as opposed to one which costs (MS SQL). Thank You
baphomeh Esenthel Store Sources 36 20,854 04-11-2011, 05:23 PM
  Thread: Importing/Exporting for Daz3D
Post: RE: Importing/Exporting for Daz3D

yummy ive been promotign use of DAZ characters for use in mmorpgs ever since.. gosh i dunno like 2002 or so? im really happy that other folks will be doing it .. shoudl eb pretty cool, all our games...
baphomeh Feature Requests 17 22,661 03-10-2011, 05:34 PM
  Thread: How to create exe ?
Post: RE: How to create exe ?

hey dwight 2010can compile for 64 bit if you download windows sdk an use the 64 bit compiler there
baphomeh Beginner Questions 18 13,414 02-13-2011, 01:06 AM
  Thread: Sixense TrueMotion
Post: RE: Sixense TrueMotion

i figure we, as developers, have the freedom to help it catch on.. its not like a guitar controller, ya know? i dont feel bad if a project im working on requires a little extra
baphomeh Feature Requests 7 6,915 02-12-2011, 04:01 AM
  Thread: Sixense TrueMotion
Post: RE: Sixense TrueMotion

sweet thx
baphomeh Feature Requests 7 6,915 02-11-2011, 05:35 PM
  Thread: Sixense TrueMotion
Post: Sixense TrueMotion

I am very interested in the Sixense TrueMotion (http://www.sixense.com) and was wondering if there are any plans to support it/ If not, would we be able to integrate it into Esenthel using the standar...
baphomeh Feature Requests 7 6,915 02-09-2011, 05:35 PM
  Thread: FBX Support
Post: RE: FBX Support

no its not broken.. just that there are different collada exporters for it and i was just wondering if anybody else used it before i dive in (sad but true i always ask first).. ironically Chris, I was...
baphomeh Feature Requests 11 8,797 02-09-2011, 04:27 PM
  Thread: FBX Support
Post: RE: FBX Support

ahhhhh okies.. have you ever messed around with DAZ Studio? is there a recommended exporter i should use with it to get stuff into Esenthel as a DAE?
baphomeh Feature Requests 11 8,797 02-08-2011, 10:49 PM