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  Thread: Linux clipboard copy not working
Post: RE: Linux clipboard copy not working

Sadly this seems to struggle with quotes, so I'll have to find something else
Fex Support 1 12 Today, 02:19 AM
  Thread: Linux clipboard copy not working
Post: Linux clipboard copy not working

On Ubuntu 22.04, copying text from the Editor to the clipboard doesn't seem to work for me reliably. Changing this section in Misc.cpp Code: #elif LINUX    // TODO: this text will disappe...
Fex Support 1 12 Yesterday, 03:01 PM
  Thread: Cache memory allocation does not work without XDisplay
Post: RE: Cache memory allocation does not work without ...

So the goal of this is to be able to run on systems without any X server installed. For anyone else that might want to run headless servers on Linux that can also load Worlds (for physics), and Skelet...
Fex Support 2 169 04-18-2024, 03:31 PM
  Thread: Cache memory allocation does not work without XDisplay
Post: Cache memory allocation does not work without XDis...

On Ubuntu 22.04 (Desktop) using latest commit 06235fdd8ba82c1d190181389cc999bfe1612e16 Running Tutorial 04 - Graphics / 2D Effects With InitPre() flags added: Code: void InitPre() {    I...
Fex Support 2 169 04-13-2024, 04:01 AM
  Thread: Changes needed to Compile/Run on Ubuntu 22.04
Post: RE: Changes needed to Compile/Run on Ubuntu 22.04

Confirmed netbeans engine build + engine builder project + Titan editor all compile/run as expected on: Ubuntu 22.04.4 LTS OpenGL renderer string: AMD Radeon RX 6650 XT (navi23, LLVM 15.0.7, DRM 3.54,...
Fex Support 2 218 04-05-2024, 06:21 PM
  Thread: Changes needed to Compile/Run on Ubuntu 22.04
Post: Changes needed to Compile/Run on Ubuntu 22.04

Ubuntu 22.04 LTS. Tried on both X11 and Wayland, Nvidia and AMD GPUs. glxgears and glmark2 all worked fine on the systems. glxinfo | grep -i opengl also said everything is good. But always would get: ...
Fex Support 2 218 04-04-2024, 05:49 AM
  Thread: Engine fails to build on Linux
Post: RE: Engine fails to build on Linux

Also in Tutorial 6 - Simple 3D Box(1).draw(BLACK); needs to be changed to: Box().setC(1).draw(BLACK);
Fex Support 3 425 03-31-2024, 07:33 AM
  Thread: Engine fails to build on Linux
Post: Engine fails to build on Linux

Checked out the latest, 6eac72b8989970ee7a655e0cc9fcb1d6f66ffcde, couldn't compile engine on ubuntu 22.04 ../Source/Misc/Application.cpp:508:36: error: no member named 'u' in 'EE::VecB4' ...
Fex Support 3 425 03-31-2024, 06:36 AM
  Thread: [Released on Steam]Tome Of Fates
Post: RE: Tome Of Fates

Wishlisted
Fex Showcase 16 4,164 05-18-2023, 12:11 AM
  Thread: Ubuntu install dependencies.
Post: RE: Ubuntu install dependencies.

This list has always worked for me: https://esenthel.com/?id=doc#Installation Code: sudo apt-get install libxmu-dev libxi-dev libxinerama-dev libxrandr-dev libxcursor-dev libudev-dev libopenal-dev ...
Fex Platforms (Windows, Mac, Linux, Android, iOS) 2 805 12-06-2022, 04:03 PM
  Thread: Runtime Material+Import
Post: RE: Runtime Material

I saved this image to disk as water_from_path.png in the generated .exe location C:\Esenthel\Projects\_Build_\01 - Rendering: http://192.210.237.111/water_from_path.png Modified the tutorial project...
Fex Support 6 2,061 12-01-2022, 03:09 AM
  Thread: Bugs in EditorInterface::worldObjGetDesc/Data
Post: Bugs in EditorInterface::worldObjGetDesc/Data

EditorInterface::worldObjGetDesc and EditorInterface::worldObjGetData Do not get sent by the client if the C CMemPtr<UID> &world_obj_instance_ids=null parameter is null. Therefore I would ...
Fex Support 1 992 11-13-2022, 06:49 PM
  Thread: Tutorial 05 - GUI/17 - Chatbox needs updated
Post: Tutorial 05 - GUI/17 - Chatbox needs updated

Not very important but two lines in in The tutorial 05 - GUI/17 - Chatbox need to be changed since AUTO_LINE_SPACE has been removed. The two lines should now be: Code: D.text(ts, rect, text, null,&n...
Fex Support 1 1,100 10-14-2022, 01:19 AM
  Thread: Using ENet for reliable UDP in a Titan code editor project
Post: Using ENet for reliable UDP in a Titan code editor...

Using ENet for reliable/unreliable UDP as part of a Windows code editor project. [img]https://i.ibb.co/8NvJSgF/reliable-UDP.png[/img] I made the code work basically the same as the standard Esenthel...
Fex Showcase 0 2,574 09-06-2022, 10:06 PM
  Thread: Build Titan Engine Linux Binaries in Visual Studio with CMake
Post: Build Titan Engine Linux Binaries in Visual Studio...

[img]https://i.ibb.co/tP8N6RC/good.png[/img] By using VS you can use extensions like Github Copilot, and get completion suggestions: [img]https://i.ibb.co/x5ZncZ1/copilotcompletion-GIF.gif[/img] I w...
Fex Showcase 1 1,400 09-02-2022, 04:55 AM
  Thread: Headless Linux Server/App
Post: RE: Headless Linux Server/App

(08-12-2022 07:02 AM)Esenthel Wrote:  This should help with Sampler Error: https://github.com/Esenthel/EsenthelEngi...4085fc5ff5 Nice, now apps built by the unmodified engine run on headless se...
Fex Showcase 5 2,300 08-12-2022, 12:10 PM
  Thread: Headless Linux Server/App
Post: RE: Headless Linux Server/App

(08-11-2022 05:18 AM)Esenthel Wrote:  One question: Why are you forcing XDisplay to be null? If it's available, then it would grant some extra functionalities. 1. Forcing XDisplay null stops t...
Fex Showcase 5 2,300 08-12-2022, 01:48 AM
  Thread: Headless Linux Server/App
Post: Headless Linux Server/App

[img]https://i.ibb.co/nbt7yWs/headless.png[/img] It's a resolution to this thread: Headless linux thread Article on how this was done
Fex Showcase 5 2,300 08-10-2022, 06:53 PM
  Thread: rot member removed from AnimatedSkeletonBone
Post: RE: rot member removed from AnimatedSkeletonBone

Thanks for the prompt reply
Fex Support 2 1,285 08-07-2022, 04:46 PM
  Thread: rot member removed from AnimatedSkeletonBone
Post: rot member removed from AnimatedSkeletonBone

Updated the engine and it broke how I was making the character "look around" while on a horse. Recent update removed AxisRoll rot from AnimatedSkeletonBone. From Animation/skeleton.h Code: #define ...
Fex Support 2 1,285 08-05-2022, 01:33 PM