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Post Author Forum Replies Views Posted [asc]
  Thread: MaterialLock!
Post: RE: MaterialLock!

+1 to this feature request.
cmontiel Feature Requests 2 4,126 01-22-2015, 11:37 AM
  Thread: Weird textures
Post: RE: Weird textures

Fixed image.clear() did the trick. Now i am curious why was working before the update wihout clear :p. Thanks for support and quick answers.
cmontiel Graphics 13 8,271 10-12-2014, 11:20 AM
  Thread: Weird textures
Post: RE: Weird textures

I can't provide a sample project but here is what i do Code: File f; ImageAtlas atlas; f.read(pathName); atlas.load(f); It says that is a PVRTC4 but has "holes" and some images are clipped. https...
cmontiel Graphics 13 8,271 10-12-2014, 10:42 AM
  Thread: Weird textures
Post: RE: Weird textures

Image.load(file) ok. ImageAtlas.load(file) still fails.
cmontiel Graphics 13 8,271 10-11-2014, 02:17 PM
  Thread: Weird textures
Post: RE: Weird textures

Ok I found where. Image.load(file) and ImageAtlas.load(file) are not working properly on Mac. Tested with last source code, "file" is a EE::File (not Str). Looks like save(file) and copyTry methods h...
cmontiel Graphics 13 8,271 10-11-2014, 12:52 AM
  Thread: Weird textures
Post: RE: Weird textures

The .gfx is well formed, the issue is only on MAC displaying it. Could you try to draw it on Mac? It will take me a day or 2, to merge all again.
cmontiel Graphics 13 8,271 10-10-2014, 11:25 AM
  Thread: Weird textures
Post: RE: Weird textures

Sent you a pm with source image. You can see the problem comparing with the link above. I will make a full merge with latest code, maybe i did something wrong.
cmontiel Graphics 13 8,271 10-10-2014, 11:00 AM
  Thread: Weird textures
Post: Weird textures

I am getting weird pvrtc4 textures on Mac only. Those same textures are well displayed on ios. Not sure if it's my fault by the last merge. I didn't test today's update. https://dl.dropboxuserconten...
cmontiel Graphics 13 8,271 10-10-2014, 10:36 AM
  Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage

Well, since he was trying to load images by relative paths makes sense say that he can load Images by a path+name.extension (which works nice in both versions) and not by File ID. Maybe this is not th...
cmontiel Gui 19 14,735 07-09-2014, 07:12 AM
  Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage

(07-08-2014 10:39 PM)Esenthel Wrote:   (07-08-2014 02:26 PM)cmontiel Wrote:  ? I tried to reply but looks like my answer was modified. Most of your replies didn't apply to this situation :)...
cmontiel Gui 19 14,735 07-09-2014, 12:34 AM
  Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage

? I tried to reply but looks like my answer was modified.
cmontiel Gui 19 14,735 07-08-2014, 02:26 PM
  Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage

Atlas is not for what you want to do.
cmontiel Gui 19 14,735 07-08-2014, 12:12 AM
  Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage

No, maybe you have 1 or 2 images in the atlas. All those images(elements) you see are combined in to a few images.
cmontiel Gui 19 14,735 07-02-2014, 04:04 PM
  Thread: PVRTC4 and MipMaps
Post: RE: PVRTC4 and MipMaps

On Mac, conversion works with any mipmaps number. PD: New PVRTC4 library that you introduced in EE2.0 is awsome, it has much more quality, In my game for ios I can use pvrtc4 for most of textures red...
cmontiel Graphics 10 8,951 06-29-2014, 12:48 AM
  Thread: PVRTC4 and MipMaps
Post: RE: PVRTC4 and MipMaps

Thanks! :)
cmontiel Graphics 10 8,951 06-26-2014, 12:42 PM
  Thread: PVRTC4 and MipMaps
Post: RE: PVRTC4 and MipMaps

Any .png or .jpg. I've tested with 6 images with same result, can't import if mip maps is not 1. This one for example.
cmontiel Graphics 10 8,951 06-26-2014, 07:01 AM
  Thread: PVRTC4 and MipMaps
Post: RE: PVRTC4 and MipMaps

Returns false with 0 too.
cmontiel Graphics 10 8,951 06-26-2014, 02:42 AM
  Thread: PVRTC4 and MipMaps
Post: PVRTC4 and MipMaps

How to import a .png and create a pvrtc4 with 5 mipmaps for example? I am using this code: img.ImportTry(path,IMAGE_PVRTC4,IMAGE_2D,5); but returns false. If I change 5 => 1 , it works but with o...
cmontiel Graphics 10 8,951 06-25-2014, 07:14 PM
  Thread: Web JS compiles but won't run
Post: RE: Web JS compiles but won't run

clientConnectToServer doesn't work in web?
cmontiel Platforms (Windows, Mac, Linux, Android, iOS) 34 27,404 06-19-2014, 09:40 PM
  Thread: Web JS compiles but won't run
Post: RE: Web JS compiles but won't run

Thx, its working now. Edit: My VS defaults target extesion = .exe and creates .exe and .html files but not .js. If I change target extension = .js then I get .js file only. target extension = .html...
cmontiel Platforms (Windows, Mac, Linux, Android, iOS) 34 27,404 06-18-2014, 02:22 AM