b1s
Member
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angle on the character
sorry if this has already been asked. i think the search function on the forums is working very badly..
but i was wondering about the character movement..
if i press two directions (w and d) together. the camera angle works strangely.
i would like to get rid of this turning?
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11-09-2009 08:14 PM |
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Esenthel
Administrator
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RE: angle on the character
you should use customized 'up' vector for camera, not directly from head point
you can use something like this
Vec up=!(head_point.up + Vec(0,1,0)); this adjusts up vector towards up
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11-09-2009 08:19 PM |
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b1s
Member
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RE: angle on the character
oh its the attachment to the head bone.
ok.. well that explains it.
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11-09-2009 10:20 PM |
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