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Understanding Bloody Massacre's code question?
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Bluemoon Offline
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Post: #1
Understanding Bloody Massacre's code question?
I've only been working with Esenthel for a few weeks.
I don't completely understand how an objects .update function is called.

If I understand correctly, "Game::World.update" will call the .update functions.

Is it calling the .update function on every element of every "Game::ObjMemx" container?
06-04-2010 08:58 AM
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Esenthel Offline
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Post: #2
RE: Understanding Bloody Massacre's code question?
Quote:If I understand correctly, "Game::World.update" will call the .update functions.
yes

Quote:Is it calling the .update function on every element of every "Game::ObjMemx" container?
on most of the objects yes, but it will skip the objects which are in the areas of AREA_INACTIVE state
06-04-2010 10:54 AM
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Bluemoon Offline
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Post: #3
RE: Understanding Bloody Massacre's code question?
Thank you. For the time you put into this engine and helping beginners like myself I can't thank you enough.
06-04-2010 11:07 PM
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