Hello,
I'm trying to compile one of the shader examples (which I spent hours looking for! Should be easier to find imho)
I set up the folder structure in the data directory (not the editor) as described in the first shader tutorial.
The problem is when I compile this is the error I get:
Cannot open include file: "../../../../../data/enum/material_user_shader.enum.h" no such file or directory
I am not sure what to do with that file. I tried making an enum with the same name in the data folder in the editor but that didn't help.
I've followed various threads and tutorials but couldn't get it to work due to each resource saying something slightly different.
I'm currenlty trying to follow this one:
http://www.hapex.com.pl/download/EsenthelShaders.pdf
Another thing is, I am not sure where this file is:
EsenthelEngineSDK\Data\Shader\Main.h"
Any ideas?