Yes that's it, many thanks, Andrew
I have a question, when I drop my human mesh as body on my sword item, the sword geometry is modified (scale/position/orientation).
When you try to correct it, you got a pop-up :
"This object is interpreted as cloth/armor to a different object (body).
Therefore, you cannot transform it.
Please transform the body object for this cloth."
Isn't weird that the item proporties cannot be modified, but it's the body ones that should be ?
In my opinion, it should be the opposit :/
The item must be transformed according to the body... Don't you think ?
EDIT: It's curious, because when I drag and drop esenthel's warrior mesh as body of the club item... The club has a very different scale from the warrior's one.
Yet when it is used in the Esenthel MMO source code, it works.
I don't get it