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Converter export error
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Grabonito Offline
Member

Post: #1
Problem -> Converter
When I try to convert "x.mesh" to "x.obj" gets error
What can help ?

[Image: convertere.jpg]
(This post was last modified: 10-10-2011 02:06 PM by Grabonito.)
10-10-2011 02:02 PM
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Dwight Offline
Member

Post: #2
RE: Problem -> Converter
Do you use the latest Engine.pak ?

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10-10-2011 02:17 PM
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Grabonito Offline
Member

Post: #3
RE: Problem -> Converter
Yes. I use auto update.
(This post was last modified: 10-10-2011 02:37 PM by Grabonito.)
10-10-2011 02:20 PM
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Esenthel Offline
Administrator

Post: #4
RE: Problem -> Converter
thanks for reporting the error, I'll need to update the Converter (will be fixed in next SDK)
10-10-2011 03:07 PM
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Randy Offline
Member

Post: #5
Converter export error
While exporting any .mesh file to wavefront .obj file Converter shows an error window with text: 'Error loading ShaderTech "T0000" in Shader "Blend"' and closes itself.

[Image: objexporterror.png]

I'm using latest SDK tools and data from site (oct 02 2011).

PS 'Remove software data' function gives the same error.
10-10-2011 07:33 PM
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Esenthel Offline
Administrator

Post: #6
RE: Converter export error
look above
10-10-2011 07:34 PM
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Grabonito Offline
Member

Post: #7
RE: Converter export error
Still does not work for me. Now, the resulting file weighs 1KB.
0.mesh 300KB = 0.obj 1KB
10-17-2011 07:34 AM
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Esenthel Offline
Administrator

Post: #8
RE: Converter export error
Please attach the file
10-17-2011 09:02 AM
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Grabonito Offline
Member

Post: #9
RE: Converter export error
This is the same with files attached to the game engine, can the system dies smile
(This post was last modified: 10-17-2011 10:35 AM by Grabonito.)
10-17-2011 10:34 AM
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Esenthel Offline
Administrator

Post: #10
RE: Converter export error
please use the Autoupdate and try again
10-17-2011 12:07 PM
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Grabonito Offline
Member

Post: #11
RE: Converter export error
It's working. Thanks.
10-17-2011 09:19 PM
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