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December 2012
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Esenthel Offline
Administrator

Post: #1
December 2012
Released for Windows:
build 19:
-Code Editor now supports russian language version of Visual Studio
-Code Editor will automatically fix "friend ClassName" to "friend struct ClassName" when generating GCC compatible CPP files
12-05-2012 01:55 PM
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Esenthel Offline
Administrator

Post: #2
RE: December 2012
Released Editor 2.0 (Alpha) for Windows and Android:
-Code Editor (programming) is now fully functional!
-Auto publishing projects for Windows and Android is now fully functional! (small exception is lack of support for PhysX bodies on Android)
-included sample project "tutorials" in the editor, presenting smallest code needed for starting an application, and sample usage of project resources (displaying image)
-please delete your old projects before running this update
-parents for currently edited project elements will now always be opened
-new video option "gui scale to window" which will automatically setup scaling depending on app window size
-improved Code Editor integration (project enums are now accessible when editing source code files, also introduced following constants: EE_PHYSX_DLL_PATH, EE_ENGINE_PATH, EE_PROJECT_PATH, EE_PROJECT_NAME, EE_APP_NAME, EE_PROJECT_SECURE; function: EE_INIT(); all of the symbols are from automatically generated header file according to project settings)
-fixed bug when typed element UID in the find textline was not displayed because being inside other elements
-new properties in Application settings (supported orientations, embed engine data, icon, splash screen)
-publishing project now works differently, it now creates a full application package - executable, data files (engine and project paks), physx dlls and full APK when compiling for Android platform
-added auto-detect path button for Google Android SDK
-added new menu option "erase removed elements"
-added new menu option "synchronize codes" allowing to manually synchronize codes between client and server, this includes automatic merging of changes made on multiple computers
-added new button "export" to code editor output region (allowing to save output into text file)
12-11-2012 03:57 PM
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Esenthel Offline
Administrator

Post: #3
RE: December 2012
Released Editor 2.0 (Alpha) for Windows and Android:
-upgraded physics engine to PhysX 3
-included new tutorial showing physx vehicles
-Android builds can now read PhysX pre-generated physical bodies
-Android builds can now run worlds from the editor
-improved Android compatibility with more devices (fixed black screen artifacts on some devices)
-please delete your old projects before running this update
-Ctrl+Right Click on project element can now also be used to copy its ID directly into currently edited code position
-fixed Code Editor's Goto Line functionality
12-30-2012 02:29 PM
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