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Poll: Please select elements for which you'd be willing to contribute at least 10$
hardware instancing
better performace at large view ranges (better terrain management, custom object range limiting)
Esenthel 2.0 grass/tree painting
Esenthel 2.0 configuring mesh parts for visibility
Esenthel 2.0 physical cloth editing, Add cloth support to PhysX 3 and upgrade EE 1.0 to PhysX 3
Esenthel 2.0 manual editing of code syncing conflicts
Esenthel 2.0 option to see the list of opened Code Editor files just like in 1.0
Esenthel 2.0 undo support to more editors
Esenthel 2.0 integrated shader editor
GPS support for Android/iOS
ability to render 3d meshes on top of current viewport without clearing it for Mobile platforms
add support for secondary 'Astro.highlight_front' (for moon sky highlight effect)
more video tutorials
update documentation for Esenthel 2.0
windows 8 RT (ARM tablets) support
touch support for windows 8 desktop
dual range ambient occlusion (small and big)
esenthel editor 2.0 app for android (and investigate possibility of iOS app as well)
setting PathObstacle's in background thread
visual scripting (triggers, events, flow graphs) in 2.0
groupping objects in World Editor 2.0
additional tesselation mode - displacement mapping
baking lightmaps
world heightmap material replace (material A -> B) for 2.0
slope limit for placing objects using object brush in 2.0
alternative bokeh blur filter for depth of field effect
special effects editor in 2.0
add more detailed comments/descriptions for functions in C++ headers
more customizable GuiStyle editing in 2.0
Gui TextBox Object
advanced occlusion culling
CSG models editing in world editor 2.0
voxel terrain
greater control over different water surface velocities for 2.0
moving character controller along with animations
mirrors and reflections on mesh surfaces
water foam and caustics effect, viewing water surface from below, improve water on mobile platforms
roads in 2.0
ability to play sounds from dynamically created data
support for additional platforms (xbox, playstation)
sound modifiers (reverb, ...)
[Show Results]
Note: This is a public poll, other users will be able to see what you voted for.
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Most wanted features
Author Message
Esenthel Offline
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Post: #16
RE: Most wanted features
Thanks everyone!

I'll be adding some elements to Esenthel Store in few days as soon I'm finished porting Esenthel RPG 2 to Esenthel 2.0 (requires particle editor)
03-09-2013 12:47 PM
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Veggie Offline
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Post: #17
RE: Most wanted features
Bit late to the party here but I am too, with Scarlet Thread's suggestions.
04-04-2013 05:13 PM
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JonathonA Offline
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Post: #18
RE: Most wanted features
I've put my name down for about $50+ worth of those and would consider paying a little extra towards the following regardless of priority impact, which the Divergence team would be very grateful to receive:
- moving character controller along with animations
- add more detailed comments/descriptions for functions in C++ headers
(This post was last modified: 04-05-2013 01:04 PM by JonathonA.)
04-04-2013 10:55 PM
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Esenthel Offline
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Post: #19
RE: Most wanted features
andreim44 Wrote:I've voted for some 40-50$ also, but in my opinions, documentation, more tutorials, undo-s in more editors and a couple of other things should NOT cost extra money. I somehow always assumed those will come as an update to the engine. Am I being naive here? I oftenly am.
Please read the rules correctly, you're paying for priority of development, not for features themself
04-05-2013 10:42 AM
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JonathonA Offline
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Post: #20
RE: Most wanted features
(04-05-2013 10:42 AM)Esenthel Wrote:  Please read the rules correctly, you're paying for priority of development, not for features themself

Excuse me being blunt, but I did, and my post isn't saying that. I read the rules prior to posting.
04-05-2013 12:59 PM
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Pixel Perfect Offline
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Post: #21
RE: Most wanted features
I don't think the response was aimed at you Johnathon, I could have sworn there was another post this morning, when I read it, along the lines of 'expecting feature upgrades would be free and not having to pay for them' but it seems to have disappeared!
04-05-2013 01:35 PM
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Esenthel Offline
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Post: #22
RE: Most wanted features
there was a different post, but I think the poster has deleted it.
I've updated my previous post to include the original message
04-05-2013 02:20 PM
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JonathonA Offline
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Post: #23
RE: Most wanted features
(04-05-2013 01:35 PM)Pixel Perfect Wrote:  I don't think the response was aimed at you Johnathon, I could have sworn there was another post this morning, when I read it, along the lines of 'expecting feature upgrades would be free and not having to pay for them' but it seems to have disappeared!

Ah thanks for pointing that out, I was a little surprised at Gregs response if it was directed at me. Apologies Greg.
04-05-2013 04:30 PM
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Esenthel Offline
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Post: #24
RE: Most wanted features
no problem, it's easy to mix things up when multiple people discuss here and some posts disappear suddenly smile
04-05-2013 05:33 PM
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