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The Kingdom Of Soul
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Pixel Perfect Offline
Legacy License Owner

Post: #1
The Kingdom Of Soul
Thought I'd kick off a showcase entry for the game I'm porting from Leadwerks.

The Kingdom Of Soul is a first person Adventure/RPG game set in medieval times and will have a strong story line
driving the adventure with role playing elements, puzzles and, although it is essentially non violent, some simple
combat which will require the player to use spell casting powers to overcome challenges.

I've started with the opening level design and have successfully created the terrain and the fortified walls of the
village where the adventure starts. I will hopefully be populating the village with the buildings over the next week and
adding trees and foliage to the landscape.

Once the initial test level design has been reproduced I'll be looking at integrating the AI engine EKI One as the game
relies on quite a high level of behavioural AI for the NPCs and it was the tool I was using to design AI with the
previous engine.

Hope to be able to keep moving this forwards at a reasonable pace but I have to balance my game dev time with my
family responsibilities which tends to limit the time I can devote to this.

Anyhow, I'm loving Esenthel Engine so far and looking forward to getting some game play up and running.

Screenshot of the terrain and Village fortification I've put in place today whilst learning the Editor:

   

It's a shame the engine doesn't support the fade to average color mipmaps I use in my terrain textures as this allows
high detail terrain textures without the repeating pattern issues you tend to get otherwise. I have taken advantage of
the macro texture facility which cures the issue in the far distance.
(This post was last modified: 03-16-2013 10:55 PM by Pixel Perfect.)
03-16-2013 09:03 PM
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Esenthel Offline
Administrator

Post: #2
RE: The Kingdom Of Soul
Nice to see your work smile
I'll add an option for automatic mip map blurring to the roadmap.
03-16-2013 09:08 PM
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Pixel Perfect Offline
Legacy License Owner

Post: #3
RE: The Kingdom Of Soul
Hey many thanks, that would be greatly appreciated smile
03-16-2013 09:35 PM
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candam Offline
Legacy License Owner

Post: #4
RE: The Kingdom Of Soul
Nice Project keep it up I hope to see updates on this topic continually and nice Terrain by the way ^_^
03-16-2013 10:13 PM
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Pixel Perfect Offline
Legacy License Owner

Post: #5
RE: The Kingdom Of Soul
Thanks candam. Yes, I'll try and keep it updated to demonstrate the project's progress.
03-18-2013 10:57 AM
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monkey Offline
Legacy License Owner

Post: #6
RE: The Kingdom Of Soul
I would like to +1 that feature request... terrain is really high quality but the repetition is very visible no matter what I've tried. That would seriously boost visual quality in my opinion.

p.s. that screenshot is nice smile
03-18-2013 11:45 PM
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Pixel Perfect Offline
Legacy License Owner

Post: #7
RE: The Kingdom Of Soul
Thanks monkey and yes, I'd love to see support for the technique in the engine, it really can make quite a difference.

I've been continuing my level build this week by importing more and more assets and I have to say this really is a dream pipeline, it's just so nicely implemented. Nothing I have tried so far has done anything other than just import perfectly by just dragging and dropping it into the folders I've created, and the Mesh, Material and World editors are so nice to work with.

The functionality hidden away in this engine is unbelievable and seems very stable. I couldn't be more happy.

This will really speed up the level build and allow me to get into the code far sooner.

Great job Greg!
03-19-2013 01:02 PM
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Dalmat Offline
Source Licensee

Post: #8
RE: The Kingdom Of Soul
very nice
03-19-2013 05:40 PM
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Shatterstar Offline
Legacy License Owner

Post: #9
RE: The Kingdom Of Soul
I looked at the leadwerks version of your game on youtube. Your game looks really good. Keep up the good work! smile
03-19-2013 06:47 PM
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Pixel Perfect Offline
Legacy License Owner

Post: #10
RE: The Kingdom Of Soul
Thanks guys!

A couple more screenshots of the fortified village as it takes shape:

   

   
03-21-2013 08:02 PM
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Koniu Offline
Legacy License Owner

Post: #11
RE: The Kingdom Of Soul
I love it ! smile
03-21-2013 08:11 PM
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xzessmedia Offline
Legacy License Owner

Post: #12
RE: The Kingdom Of Soul
yeah awesome work!
i really enjoyed your youtube video some days ago
03-21-2013 10:25 PM
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gdalex Offline
Legacy License Owner

Post: #13
RE: The Kingdom Of Soul
Like your realistic textures smile
03-21-2013 11:10 PM
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Pixel Perfect Offline
Legacy License Owner

Post: #14
RE: The Kingdom Of Soul
Cheers guys!

@gdalex ... I make most of my own ground textures.
I feel I have much better control over the texturing that way.

Work continues with the Village scene, screen shot of the Village Pond:

   
03-22-2013 06:04 PM
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aceio76 Offline
Source Licensee

Post: #15
RE: The Kingdom Of Soul
Very nice.
03-22-2013 11:25 PM
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