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[EE 1.0] Manually assign the weight of the bones
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Grabonito Offline
Member

Post: #1
[EE 1.0] Manually assign the weight of the bones
Hi.
I can not manually assign the weight of the bones.
Tab - does not work.
Is this a bug ?

Win 7 64bit.
10-02-2014 10:55 PM
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Esenthel Offline
Administrator

Post: #2
RE: [EE 1.0] Manually assign the weight of the bones
Hello,

The last version of 1.0 does not include skinning editor due to some new features / api changes I had to implement at that time, sorry.

I recommend upgrading to the latest version of the engine (subscription).

1.0 is few years old already.

Thank you
10-02-2014 11:12 PM
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Grabonito Offline
Member

Post: #3
RE: [EE 1.0] Manually assign the weight of the bones
I bought the license and can not do anything. Maybe there are for download older version working ?
10-02-2014 11:23 PM
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Esenthel Offline
Administrator

Post: #4
RE: [EE 1.0] Manually assign the weight of the bones
For 1.0 you can just set the skinning in 3D programs like Blender / 3D Max, and then import the mesh to the editor.
10-02-2014 11:55 PM
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Grabonito Offline
Member

Post: #5
RE: [EE 1.0] Manually assign the weight of the bones
Thanks, collada format works correctly.
10-03-2014 12:10 AM
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