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Knights & Snails
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MrPi Offline
Legacy License Owner

Post: #1
Knights & Snails
Now available for phones and tablets running iOS or Android. It's free! :-)

Knights & Snails

Poke fun at your enemies. With a lance.

Travel the lands with a merry band of colorful knights from tournament to tournament and unhorse the knights of the opposing team. Collect and manage quirky champions with special abilities. Make your way to the Crown Trophy with wits, strategy and skill, but beware, the nefarious Sir Sluggard is out to stop you! Knights & Snails offers a one-of-a-kind jousting game for mobile and tablet.

It’s Jousting time!

◆ Unique combination of puzzle, strategy and skill
◆ Play when you want, no internet connection required
◆ 150+ Challenging Tournaments
◆ Medieval Madness in three Realms
◆ 100+ Hilarious Knights
◆ Collectable Champions
◆ Quirky Narrative
◆ Compelling Strategy

Website:
http://knightsandsnails.com/

Launch Trailer:
https://www.youtube.com/watch?v=aUoElBgr17I


Advertising mode off:
We've started development on this game in late summer of 2013. The plan wasn't to take this long. But you know how it is. Life situations change, times that you can spend on development get shorter and it becomes a tough job.
Now the game is finally available on both the App Store and Google Play.
02-27-2015 01:06 AM
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aceio76 Offline
Source Licensee

Post: #2
RE: Knights & Snails
Congrats MrPi!
02-27-2015 02:46 AM
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Tottel Offline
Legacy License Owner

Post: #3
RE: Knights & Snails
Congratulations to you and your team for the release. smile

Esenthel, maybe it could be nice to have a separate forum section for released/published games?
02-27-2015 08:23 AM
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Pixel Perfect Offline
Legacy License Owner

Post: #4
RE: Knights & Snails
Congratulations indeed to you and your team! I really like the trailer ... very professional smile
02-27-2015 09:31 AM
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TheElk Offline
Legacy License Owner

Post: #5
RE: Knights & Snails
(02-27-2015 09:31 AM)Pixel Perfect Wrote:  Congratulations indeed to you and your team! I really like the trailer ... very professional smile


I Agree fantastic job......smile

Was this made with Esenthel because I do not see it anywhere that it was.

TheElk
02-27-2015 10:12 AM
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MrPi Offline
Legacy License Owner

Post: #6
RE: Knights & Snails
Thank you guys!

As for the logo, we integrated it onto the main screen in the game.
But sure, we can add it to the website too.
02-27-2015 10:39 AM
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georgatos7 Offline
Member

Post: #7
RE: Knights & Snails
Awesome job, very well made and professional feel overall.
02-27-2015 11:11 AM
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Pherael Offline
Source Licensee

Post: #8
RE: Knights & Snails
The game is very fun. I'm playing it right now and it's very fun grin
02-27-2015 01:44 PM
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MrPi Offline
Legacy License Owner

Post: #9
RE: Knights & Snails
I took a few screenshots for you:

   

   

   

   

   

   

   
(This post was last modified: 02-27-2015 08:25 PM by MrPi.)
02-27-2015 02:14 PM
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Ezequel Offline
Legacy License Owner

Post: #10
RE: Knights & Snails
Congratulations! smile
02-27-2015 06:39 PM
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Esenthel Offline
Administrator

Post: #11
RE: Knights & Snails
Congrats on a finished game!

Looks great!
02-27-2015 09:28 PM
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3DRaddict Offline
Member

Post: #12
RE: Knights & Snails
Unfortunately I fail to get past the opening splash screen. I touch PLAY and promptly exit the app. Im using a rather old Asus tablet which appears to be capped with Android v4.0.3
02-28-2015 01:47 PM
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MrPi Offline
Legacy License Owner

Post: #13
RE: Knights & Snails
Hi 3DRaddict,
sorry to hear that. Could you please try to find the Esenthel Error.txt file in the root folder of your device? Also helpful is the device log while you start the game and that error appears. Please send both to support at knightsdigital.com. Thanks!
02-28-2015 02:27 PM
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3DRaddict Offline
Member

Post: #14
RE: Knights & Snails
No luck in locating those files. Used the FileManager search facility over the whole file structure.Its no train smash for me, so no worries... i was just interested in how your game played out.
02-28-2015 03:22 PM
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aceio76 Offline
Source Licensee

Post: #15
RE: Knights & Snails
MrPi, that's similar to when I was testing with a device that didn't have enough memory to run the game. The game simply stopped when the game started to require more memory. No logs, just the OS stopped the game.
This case might not necessarily be memory related, but it does sound like the OS is the one responsible for killing the app, and the app doesn't get to throw an exit code and no logs. This might be something related to the OS killing the app task for some reason.
(This post was last modified: 02-28-2015 04:14 PM by aceio76.)
02-28-2015 04:11 PM
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