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Thread: Little prb on heightmap import
Post: RE: Little prb on heightmap import
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DeadLikeMe |
Graphics |
11 |
9,611 |
01-05-2015, 12:26 PM |
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Thread: Little prb on heightmap import
Post: RE: Little prb on heightmap import
(01-03-2015 01:53 PM)georgatos7 Wrote: (01-02-2015 11:20 PM)DeadLikeMe Wrote: Do you have your full process ? because my render isnt good with my RVBA :s
Yes tell me what you need man, ... |
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DeadLikeMe |
Graphics |
11 |
9,611 |
01-03-2015, 07:34 PM |
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Thread: Little prb on heightmap import
Post: RE: Little prb on heightmap import
Do you have your full process ? because my render isnt good with my RVBA :s |
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DeadLikeMe |
Graphics |
11 |
9,611 |
01-02-2015, 11:20 PM |
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Thread: Little prb on heightmap import
Post: RE: Little prb on heightmap import
ok taht work with 2048 and not 2049 ;)
thx |
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DeadLikeMe |
Graphics |
11 |
9,611 |
01-02-2015, 09:01 PM |
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Thread: Little prb on heightmap import
Post: RE: Little prb on heightmap import
(01-01-2015 03:22 PM)georgatos7 Wrote: Hey man these are the prefs i use when exporting from WM to Esenthel.
[img]http://s25.postimg.org/hll1p31gf/wm_height_export.jpg[/img]
Also 1024 is fine,... |
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DeadLikeMe |
Graphics |
11 |
9,611 |
01-02-2015, 07:57 PM |
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Thread: Little prb on heightmap import
Post: RE: Little prb on heightmap import
yep but i use 16 bit , povray tga and tiff 16 bit
i ll go change my resolution |
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DeadLikeMe |
Graphics |
11 |
9,611 |
01-01-2015, 11:46 AM |
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Thread: Little prb on heightmap import
Post: Little prb on heightmap import
Hello everybody
i have a little prb on a heightmp import i have generate my map on worldmachine and want make a clean import but !! i have a big stair effect, i tested the map in tif and tga, the ma... |
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DeadLikeMe |
Graphics |
11 |
9,611 |
12-31-2014, 02:48 PM |