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  Thread: Anything Special Regarding Compiling
Post: RE: Anything Special Regarding Compiling

(12-01-2010 12:51 AM)Dandruff Wrote:  Are you opening the sln or the vcprog? Try re extracting esenthelsdk and run the updater I'm running the updater, and it seems to be downloading some file...
flipnSink95 Support 18 12,719 12-01-2010, 01:09 AM
  Thread: Anything Special Regarding Compiling
Post: RE: Anything Special Regarding Compiling

Delete what Bin folder?
flipnSink95 Support 18 12,719 12-01-2010, 12:46 AM
  Thread: Anything Special Regarding Compiling
Post: RE: Anything Special Regarding Compiling

I tried that, same error.
flipnSink95 Support 18 12,719 12-01-2010, 12:39 AM
  Thread: Anything Special Regarding Compiling
Post: RE: Anything Special Regarding Compiling

NOw I get this error; 1>c:\wwidev\stdafx.cpp : fatal error C1853: 'C:\WWIDev\StdAfx.h' precompiled header file is from a previous version of the compiler, or the precompiled header is C++ and you ...
flipnSink95 Support 18 12,719 12-01-2010, 12:36 AM
  Thread: Anything Special Regarding Compiling
Post: RE: Anything Special Regarding Compiling

It is in the same folder, however it still says it can't find it.
flipnSink95 Support 18 12,719 12-01-2010, 12:22 AM
  Thread: Anything Special Regarding Compiling
Post: RE: Anything Special Regarding Compiling

It all works, except for one last thing. It says stdafx isn't valid because no such file exists, when the header file is clearly in the directory. Please help me this last time!
flipnSink95 Support 18 12,719 12-01-2010, 12:06 AM
  Thread: Anything Special Regarding Compiling
Post: RE: Anything Special Regarding Compiling

I still get that error, what am I doing wrong? Please excuse me if I'm sounding ignorant, it's just I'm new.
flipnSink95 Support 18 12,719 11-30-2010, 10:50 PM
  Thread: Anything Special Regarding Compiling
Post: RE: Anything Special Regarding Compiling

Alright, but still how do I go about compiling? I can an error when trying to compile saying it has no command line build options, how do I fix this?
flipnSink95 Support 18 12,719 11-30-2010, 09:34 PM
  Thread: Anything Special Regarding Compiling
Post: Anything Special Regarding Compiling

Hi there, since I'm eager to start working on a game, or what I can for one, I'm wondering what all do I need to do for compiling? Do I do it just like any other project with visual C++, or do I do so...
flipnSink95 Support 18 12,719 11-30-2010, 09:03 PM
  Thread: Can't Acces API Reference
Post: Can't Acces API Reference

I can't access the API reference in the zip, anybody know why not? It says internet explorer cannot display the web page.
flipnSink95 Support 2 3,703 11-30-2010, 05:42 PM
  Thread: & In arguments and variables
Post: & In arguments and variables

Hi, I'm new to C++ and I've been noticing & in variables and arguments and I was wondering what it's purpose is. Thank you. Wait I think I remember it's a pointer, but can someone explain what ma...
flipnSink95 Support 4 5,769 11-30-2010, 05:34 PM
  Thread: Pausing
Post: Pausing

So for my game I'm making, which will not only have single player but multiplayer as well, I'm wondering about pausing it for single player, and so it brings me to the question, how can I pause things...
flipnSink95 Game Classes 4 4,543 11-30-2010, 02:33 PM
  Thread: Reference?
Post: Reference?

Again I'm new, so go easy on me, I was wondering if there was a reference for a new comer such as myself that I could examine to aid in my coding, can someone please help? Thank you.
flipnSink95 Game Classes 1 3,235 11-30-2010, 01:24 PM
  Thread: Greenhorn here, GUI Input?
Post: RE: Greenhorn here, GUI Input?

Thank you, I'm looking into it. Much appreciated.
flipnSink95 Gui 2 4,118 11-30-2010, 03:05 AM
  Thread: Greenhorn here, GUI Input?
Post: Greenhorn here, GUI Input?

Hi there, I was wondering how I might detect if a button is clicked or something to the like, in programming and run a event based upon this? I've made a button in the GUI, but I'm wondering how to ge...
flipnSink95 Gui 2 4,118 11-30-2010, 12:51 AM
  Thread: Client to Server
Post: RE: Client to Server

Thanks for the quick response, I'll look into that. I'm not really looking to make an MMO per say however I am looking to make a multiplayer game, which also has a singleplayer campaign. Thanks though...
flipnSink95 Network 6 5,896 11-29-2010, 07:38 PM
  Thread: Client to Server
Post: Client to Server

Hi there, I'm new and this seems like a great engine, well I'm new again since I don't recall when I signed up for this, and was wondering, how might I do something with client to server connecting?
flipnSink95 Network 6 5,896 11-29-2010, 07:25 PM
  Thread: Loading?
Post: Loading?

I had a question, and I'm aware this can likely done with a bit of coding magic, but how hard would it be to create something in a map like a generic store, and then making it load stuff in the store ...
flipnSink95 Support 0 2,813 04-30-2010, 11:59 PM