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  Thread: Questions about Water
Post: RE: Problems about Water

Be sure to have all the correct materials applied, in the Update() Section you should have Code: // update water waves movement Water.update(Vec2(0.01,0.01));
zyzix Support 1 3,047 01-26-2010, 05:12 AM
  Thread: 360 Degree Rotation
Post: 360 Degree Rotation

Hello People, I have following problem. I am using the "World and Character" Example and added a Third-person Camera. The problem i have is, that the player always points to the camera direction. My ...
zyzix Support 1 3,382 01-26-2010, 03:05 AM
  Thread: 2D Camera ?
Post: 2D Camera ?

Hello Folks, I'm more an artist than a coder but i managed a lot (IMHO) code in Esenthel ;) But now I'm stuck with a Camera Problem. I checked all the Examples with Cameras (Camera Modes, Pathfindin...
zyzix Support 1 3,248 07-26-2009, 02:35 PM
  Thread: Camera Speed
Post: Re: Camera Speed

Worked! Thanks a lot!
zyzix Support 2 3,736 06-15-2009, 02:21 PM
  Thread: Camera Speed
Post: Camera Speed

Hi Folks, I'm trying to set the default camera speed, but somehow i'm not getting it. Here's what i do: camera starts with following values: Code: Cam.dist =10;    Cam.yaw  =-PI...
zyzix Support 2 3,736 06-15-2009, 01:28 AM
  Thread: Billboards ?
Post: Billboards ?

Does Esenthel have a function for Billboards ? (eg. for Particle Effects) ? Didn't found anything on the Documentation nor examples. Thanks!
zyzix Support 1 3,405 05-29-2009, 12:14 PM
  Thread: Wiki-Tutorial about Mesh Import
Post: Wiki-Tutorial about Mesh Import

Hello Folks, I created a Wiki-Tutorial about how to import an Object File and create the Physical Representation of it. Also how to add an Alpha-Effect and how to create the Normal Maps and finally t...
zyzix Support 1 3,215 05-24-2009, 05:29 PM
  Thread: How to import height maps
Post: Re: How to import height maps

This is not Correct, if you are sculpting in the World Editor you can Zoom-out via WSAD and the editing Block moves away.
zyzix Support 6 5,470 05-24-2009, 03:42 PM
  Thread: Ambient Color ?
Post: Ambient Color ?

Hi there folks, I've got a qeustion regarding the Ambient Color... i found out how to set the intensity of the sun and how i manage to get colored lights but i'm stuck with the Ambient Color, is ther...
zyzix Support 1 3,270 05-24-2009, 03:55 AM
  Thread: Many Textures = 1 Object ?
Post: Re: Many Textures = 1 Object ?

Ah okay! I've got now my mesh fully textured if i don't use any Material file Property in the World Editor. Which leads me to my question how it's possible to add more materials (say dds or tga) in on...
zyzix Support 3 4,217 05-22-2009, 01:04 AM
  Thread: Many Textures = 1 Object ?
Post: Many Textures = 1 Object ?

Hello! I have a question about the Mesh Editor: I loaded a Wavefront OBJ File sucessfully in it. The Object has 2 Textures. These Textures are displayed in the Mesh Editor - after a little editing i ...
zyzix Support 3 4,217 05-21-2009, 11:20 PM