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Post Author Forum Replies Views Posted [asc]
  Thread: Terrain import from world machine
Post: RE: Terrain import from world machine

hm, well the problem is of course, If I had the ram to do it, I could render it all as one giant chunk, but it takes an ungodly amount of ram to do that(32 gigs or so), so I have to tile it, and while...
Tooshar Support 9 8,499 07-12-2010, 05:21 AM
  Thread: Terrain import from world machine
Post: RE: Terrain import from world machine

Alright, since you've been ever so helpful :D I've got the entire large piece of terrain setup and ready to render, but its going to render it into tiles, which works out for a total of 4096 tiles >...
Tooshar Support 9 8,499 07-12-2010, 04:03 AM
  Thread: Terrain import from world machine
Post: RE: Terrain import from world machine

Thanks >< sometimes I amaze myself with missing the obvious
Tooshar Support 9 8,499 07-11-2010, 08:59 PM
  Thread: Terrain import from world machine
Post: RE: Terrain import from world machine

Alrighty, well the terrain import from png is actually doing fairly well, I've been testing and tweaking and doing all that good stuff, but one thing I'm having trouble with, is the size of the import...
Tooshar Support 9 8,499 07-11-2010, 08:21 PM
  Thread: Terrain import from world machine
Post: Terrain import from world machine

Is there anyway to import terrain from external builders? one of my compatriots on this project uses world machine, and really wants to be able to import into the world editor after hes done. All I've...
Tooshar Support 9 8,499 07-11-2010, 03:32 AM
  Thread: Possible to use dual monitors in editor?
Post: RE: Possible to use dual monitors in editor?

Alrighty thanks, was just a thought, but I somehow ended up with 2 19 inch monitors, by themselves their kinda small but together not bad, I could really use a 24 incher or bigger though if I cant spr...
Tooshar Support 2 3,447 07-09-2010, 10:18 AM
  Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party libraries you would like working wit...

Any updates on this? IE, any chance of getting grome compatibility, or any of the other libraries listed here?
Tooshar 3rd Party Tools 25 24,299 07-09-2010, 06:10 AM
  Thread: Possible to use dual monitors in editor?
Post: Possible to use dual monitors in editor?

Hello, I've got alot of work I'm doing in the world editor atm, building quite a mass of terrain :D I was wondering if it was possible to have two instances of the editor open at the same time, workin...
Tooshar Support 2 3,447 07-08-2010, 11:12 PM
  Thread: Actor Limit?
Post: RE: Actor Limit?

ah very nice, looks like we can definitely work with this, now I just need to start working through the documentation, I'm usually a jump in with both feet and play till something breaks, So I gotta...
Tooshar Support 3 4,108 06-11-2010, 06:26 AM
  Thread: Actor Limit?
Post: Actor Limit?

Well I'm looking for a good engine and happened across esenthel, it appears to be a very good engine, but I was told by a friend of mine, that he had serious problems getting more than 10 actors onscr...
Tooshar Support 3 4,108 06-11-2010, 03:49 AM