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  Thread: Esenthel.Net
Post: RE: Esenthel.Net

Well, if you dont have the time, once your ready i can convert all C++ samples to C# samples to include with the wrapper, if you dont have that much time to spend. Just a suggestion :) Beside that, ...
Sarora Showcase 42 44,014 07-06-2010, 09:11 PM
  Thread: Esenthel.Net
Post: RE: Esenthel.Net

Problem with good wrappers like this is they sometimes dont get released. Im not saying this one wont, just saying alot of times it gets a hype started, and then *puff*, people gone / stops adding on...
Sarora Showcase 42 44,014 07-04-2010, 04:08 PM
  Thread: Aion Inventory
Post: RE: Aion Inventory

Im actually unsure if your even allowed to use/host this at all, as it contains copyright/trademark'ed materials. I can tell you from experience, NCSoft have some serious hardcore lawyers..
Sarora Showcase 4 9,560 11-27-2009, 04:47 PM
  Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party librarys you would like working with...

I got a pro license for Grome, and it is indeed good. Though, it can be a bit of a hassle sometimes to export to engines, but once you figured out the engines max/min height, and on on, its not that ...
Sarora 3rd Party Tools 25 24,321 11-27-2009, 03:28 PM
  Thread: Video Tutorials
Post: RE: Video Tutorials

yep, great stuff indeed :)
Sarora Offtopic 4 5,289 11-07-2009, 02:26 PM
  Thread: My current wishes (alot :P)
Post: RE: My current wishes (alot :P)

One more. Material setting (reflective on/off) with setting slider (blur/smudge or what its called so its not such a sharp reflection) none to alot, wich reflects enviroment ect onto the material. W...
Sarora Feature Requests 6 6,518 11-04-2009, 09:09 PM
  Thread: My current wishes (alot :P)
Post: RE: My current wishes (alot :P)

(11-01-2009 03:40 PM)Esenthel Wrote:  this can and should be handled manually, by adjusting the material parameters realtime Alot of engines have this in the material system/lighting system, ex...
Sarora Feature Requests 6 6,518 11-01-2009, 11:22 PM
  Thread: Rain
Post: RE: Rain

Yeah that nvidia one is uber nice, but, its DX10, im unsure since it uses specific DX10 SDK features to render, if it would run very fast on a DX9 engine :)
Sarora Support 3 4,315 11-01-2009, 10:17 PM
  Thread: Rain
Post: RE: Rain

This would be a sweet addition to the engine (from Torque3D) http://vimeo.com/2814500 Since im a pro license holder for Torque3D, i wonder if i can transfer the shaders ect over to this engine hmmm ...
Sarora Support 3 4,315 11-01-2009, 10:00 PM
  Thread: Texture (spec) not working ?
Post: RE: Texture (spec) not working ?

(11-01-2009 03:42 PM)Esenthel Wrote:  Quote:test.gfx test.n.gfx But no test.s.gfx ? that's ok (specular is embedded into test.n.gfx) Ah okay, didnt find that information anywhere :) Thanks.
Sarora Support 5 5,340 11-01-2009, 04:56 PM
  Thread: My current wishes (alot :P)
Post: RE: My current wishes (alot :P)

Adding another one Materials - Glow map, add animation possibility to it (eg Sine curve or something).
Sarora Feature Requests 6 6,518 11-01-2009, 12:59 AM
  Thread: Texture (spec) not working ?
Post: Texture (spec) not working ?

Hiya :) I just dropped 3 textures into the material editor (same time) : test.png (color/diffuse) test.s.png (spec) test.n.png (normal) And it then makes a test.gfx test.n.gfx But no test.s....
Sarora Support 5 5,340 11-01-2009, 12:58 AM
  Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party librarys you would like working with...

Speedtree is awesome, and no other 3rd party library does as they do, with the SpeedtreeRT SDK. Though expensive (not really indie friendly i would say), it renders 10 of thousands of polygons pr tre...
Sarora 3rd Party Tools 25 24,321 10-31-2009, 05:15 PM
  Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party librarys you would like working with...

(10-30-2009 09:32 PM)craksy Wrote:  ever since looking at this thread i have wanted to try out Hikari with Esenthel. for those who doesn't know it's a libary, originally designed for Ogre3D, tha...
Sarora 3rd Party Tools 25 24,321 10-30-2009, 10:46 PM
  Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party librarys you would like working with...

Nice one's :) Im trying to implement Awesomium at the moment, having a few starter issues, but never the less, not giving up :) Spark, i like that one definiatly gonna look at that at a point. Abou...
Sarora 3rd Party Tools 25 24,321 10-30-2009, 09:22 PM
  Thread: 3rd party libraries you would like working with Esenthel.
Post: 3rd party libraries you would like working with Es...

Hiya all :) So, this is not only to gather resources/help to implementation of 3rd party library's, but also to see wich awesome library's out there i might have missed. Suggest wich one's you might...
Sarora 3rd Party Tools 25 24,321 10-30-2009, 01:55 PM
  Thread: 1st Game Demo Contest
Post: RE: 1st Game Demo Contest

for voting i suggest members registered up to this moment, as (not a attack against anyone), but some people cheat by making multiple accounts to vote.
Sarora Offtopic 16 14,684 10-28-2009, 10:35 PM
  Thread: Wreckage
Post: RE: Wreckage

IF i had no c++ experience, i would probably go with Unity3D to make my games. Leadwerks engine is really not that good, and the "creator" is a jerk tbh when it comes to who he likes or not, i do NOT...
Sarora Help Requests 14 11,788 10-26-2009, 12:01 PM
  Thread: Inclined to terrain angle?
Post: RE: Inclined to terrain angle?

Actually, Cryengine 2 & 3 does this, and so does alot of other engines (but they all cost like a million dollars each lol). If you had the money, you could probably use http://www.naturalmotion.c...
Sarora Support 6 5,536 10-25-2009, 03:26 AM
  Thread: What kind of game do you want to make?
Post: RE: What kind of game do you want to make?

Hard to have more free time, considering you have only you to program the engine :) Anyways, me and my team is making a MMO, details ... secret :P We are all experienced, base server, patcher and ot...
Sarora Offtopic 8 7,887 10-23-2009, 08:20 PM