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  Thread: Hell, new to Esenthel.
Post: Re: Hell, new to Esenthel.

No thats perfect, Thx!!
ulao Support 11 10,953 06-10-2008, 06:26 PM
  Thread: Hell, new to Esenthel.
Post: Re: Hell, new to Esenthel.

-first you need to import the model with animations into Mesh Editor (yup understand that) -you can optionally modify the mesh/animations and setup materials ( good to know ) -then export the MESH, ...
ulao Support 11 10,953 06-10-2008, 03:57 PM
  Thread: Hell, new to Esenthel.
Post: Re: Hell, new to Esenthel.

Ok cool, may give it a go soon here. Though I need to use this entity scene management driven world editor. So perhapses i can assist as it progresses. I have a very strong intuitive nature when it c...
ulao Support 11 10,953 06-10-2008, 03:23 PM
  Thread: Hell, new to Esenthel.
Post: Re: Hell, new to Esenthel.

Ok I see this "importing 3ds, ase, obj, wrl, x, xml (igame/3dxi)" and this "importing animations from external programs (3d Studio Max, Maya, XSI, Blender) " So thats answers the model part, but I c...
ulao Support 11 10,953 06-10-2008, 02:34 PM
  Thread: Hell, new to Esenthel.
Post: Hell, new to Esenthel.

Ok first off I must say WOW. At lease from a first glance I must say this is a very nice looking engine. I see there is little of no activity here but I'm guessing that because the forums or engine i...
ulao Support 11 10,953 06-10-2008, 01:11 PM