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Thread: [SOLVED] Horrible Terrain Quality
Post: RE: Horrible Terrain Quality
Oh my god man, thanks for all your work!
And yes, i've used dx10 version of world edit in the screenshot that i've posted.
I'll use the autoupdater.
Greetings! |
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Nebrug |
Support |
8 |
8,982 |
11-11-2010, 04:05 AM |
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Thread: [SOLVED] Horrible Terrain Quality
Post: RE: Horrible Terrain Quality
Here is the png file, as you can see it is a 16bit png.
http://www.mediafire.com/?rv551h76e4ppbj8
About the options, i've tested with changing the size option from 1 to 25 in both vertices, the same w... |
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Nebrug |
Support |
8 |
8,982 |
11-10-2010, 08:13 PM |
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Thread: [SOLVED] Horrible Terrain Quality
Post: RE: Horrible Terrain Quality
I have the resolution from the menu/main/new set to 128 (max), the png is a 16bit file and the mesh quality is set to max in the screenshot i've posted.
Any other ideas? |
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Nebrug |
Support |
8 |
8,982 |
11-10-2010, 04:18 AM |
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Thread: [SOLVED] Horrible Terrain Quality
Post: [SOLVED] Horrible Terrain Quality
Hi Esenthel, i'm testing the free version of the engine.
Esenthel have all the features that we need, and its quality is really great.
But not the terrain.
I'm importing a 2048x2048 heightmap made on ... |
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Nebrug |
Support |
8 |
8,982 |
11-09-2010, 09:13 PM |