About Store Forum Documentation Contact



Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Direct file access like in EE1.0
Post: RE: Direct file access like in EE1.0

Thank you very much :)
Abruzzi Support 2 4,128 01-24-2016, 08:00 PM
  Thread: Direct file access like in EE1.0
Post: Direct file access like in EE1.0

Hi Esenthel and all Users, I have question about file access. In EE 1.0 I can access file with his filepath+filename like this "gfx/logo/logo.gfx". In new version of engine there is UID. Example from...
Abruzzi Support 2 4,128 01-23-2016, 06:30 PM
  Thread: Moving project from EE1.0 to last EsenthelEngine version
Post: RE: Moving project from EE1.0 to last EsenthelEngi...

Ok thanks, it's all work fine! I have already bought new version of EE :)
Abruzzi Support 4 5,371 11-26-2015, 11:22 PM
  Thread: Moving project from EE1.0 to last EsenthelEngine version
Post: Moving project from EE1.0 to last EsenthelEngine v...

Hello Esenthel and Esenthel users, Is there any way(good way) to transfer project made with EE1.0 to the last version of EsenthelEngine? Thanks in advance.
Abruzzi Support 4 5,371 11-25-2015, 01:27 PM
  Thread: [Android][IOS]Project Hunter
Post: RE: [Android][IOS]Project Hunter

Hi, First we used RT_FORWARD, but it carried a big problem on many devices!!, So we end up using RT_SIMPLE. So it is better RT_SIMPLE. :)
Abruzzi Showcase 16 15,609 01-03-2014, 07:00 AM
  Thread: Problem on Samsung Galaxy Grand Duos
Post: Problem on Samsung Galaxy Grand Duos

After Start Application. Crash. On Samsung Galaxy Grand Duos. In log.txt (Esenthel Engine 1.0) Thanks in Adnvance Quote:Error linking vertex+pixel shader in technique "ShdStencilDirS" of shader "M...
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 1 4,147 11-05-2013, 08:18 PM
  Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode

Will there be an update to the Esenthel Engine 1.0? Samsung Apps does not accept the application with this problem.
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 15 11,789 10-31-2013, 05:01 PM
  Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode

Oh, this update for Esenthel Engine 2.0, but our game created with Esenthel Engine 1.0
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 15 11,789 10-26-2013, 03:42 PM
  Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode

Can you tell me, please, how soon will it update?
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 15 11,789 10-26-2013, 10:36 AM
  Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode

Thank you Esenthel. I'm waiting for the update.
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 15 11,789 10-26-2013, 06:16 AM
  Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode

Ok I export it: [attachment=2327] [attachment=2328]
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 15 11,789 10-23-2013, 06:23 PM
  Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode

Strange, maybe we did something wrong? Maybe you have an idea why? Maybe there are any properties in the application for it?
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 15 11,789 10-20-2013, 09:40 AM
  Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode

Hi, Platform: android. We send archive with video, which show problem. http://limkernel.com/android.rar Thanks in advance.
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 15 11,789 10-16-2013, 11:34 AM
  Thread: Application is not paused on Hold mode
Post: Application is not paused on Hold mode

Hi Esenthel. We have some problem. Is it possible to fix it yourself? Or is it in the engine? (EE1.0) 1)First problem: <Defect> Application is not paused on Hold mode. <Procedure...
Abruzzi Platforms (Windows, Mac, Linux, Android, iOS) 15 11,789 10-14-2013, 06:43 PM
  Thread: [Android][IOS]Project Hunter
Post: RE: [Android][IOS]Project Hunter

Hi! Game now Available on Google Play!! :)
Abruzzi Showcase 16 15,609 10-12-2013, 05:18 PM
  Thread: [Android][IOS]Project Hunter
Post: RE: [Android][IOS]Project Hunter

Thank you all for your kind reviews :) We have prepared a new video. To start the project soon on the Samsung Apps :) http://www.youtube.com/watch?v=fU8haw0561w
Abruzzi Showcase 16 15,609 09-12-2013, 05:26 PM
  Thread: [Android][IOS]Project Hunter
Post: RE: [Android]Project Hunter

ok :) Hello everyone. I want to show you some screenshots of the version for IOS. Very soon the game will be ready. This version has been greatly optimized!! The number of FPS on Iphone 5 ~ 40-60. Ev...
Abruzzi Showcase 16 15,609 09-02-2013, 11:21 AM
  Thread: Changing Client Icon in 1.0?
Post: RE: Changing Client Icon in 1.0?

I just save image in png 64x64 and then rename .png to .ico and its work :)
Abruzzi Support 4 4,548 07-29-2013, 10:31 AM
  Thread: [Solved] Mesh disappears on specific angles
Post: RE: Mesh disappears on specific angles

Yes I have the same problem. Also I have problem with disappears game area(world area) around start pos(0,0,0) . Before update all was fine. This problem shown only when you launch the game(not in wor...
Abruzzi Support 7 7,002 06-16-2013, 06:26 PM
  Thread: Problems with physics after update
Post: RE: Problems with physics after update

Thank you :)
Abruzzi Physics 6 6,192 05-01-2013, 05:28 PM