Search Results
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Posted
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Thread: Editing font texture.
Post: RE: Editing font texture.
Yeah, I know that. The ideal solution is to get generated texture by Font Editor form Esenthel SDK and make some "post-process" effects in Gimp. |
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dario |
Tools |
3 |
3,557 |
08-26-2011, 11:17 AM |
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Thread: Editing font texture.
Post: Editing font texture.
Hi.
I want to edit a font texture from the font made in "Font Editor". Is it possible? I want to make the font look better, make it 3D, add borders, etc. Font editor options are not enough for me. |
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dario |
Tools |
3 |
3,557 |
08-26-2011, 07:33 AM |
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Thread: Accessing objects in world.
Post: RE: Accessing objects in world.
@menajev
I haven't thought to do it this way. I'm new to the Esenthel, so obvious solutions often aren't so obvious ;)
I have another question. Is there any way, to disable rendering water made in t... |
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dario |
Support |
4 |
4,747 |
06-01-2011, 01:02 PM |
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Thread: Accessing objects in world.
Post: Accessing objects in world.
Hi everyone.
In my game, there are some objects that has couple of versions (buildings). On each stage, the player can upgrade existing building or buy a new one. So, for example, from three versions... |
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dario |
Support |
4 |
4,747 |
05-31-2011, 09:18 PM |