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  Thread: Net Obj
Post: RE: Net Obj

Im curious what kind of code did you use to have the server retrieve the player's pos?
dbuman Support 5 4,970 07-09-2011, 04:19 AM
  Thread: Looking for Help!
Post: RE: Looking for Help!

1>c:\documents and settings\customer\desktop\client\esenthelenginesdk\raknetclient\stdafx.h(3): fatal error C1083: Cannot open include file: 'GetTime.h': No such file or directory
dbuman Help Requests 6 5,848 07-09-2011, 01:56 AM
  Thread: Net Obj
Post: RE: Net Obj

Well im quick to learn however I dont have the money to buy the license =/
dbuman Support 5 4,970 07-09-2011, 12:59 AM
  Thread: Net Obj
Post: RE: Net Obj

So with that said, how would you translate a player's actions to a server? Is it the same way its done with the chatbox code? or is it slightly different?
dbuman Support 5 4,970 07-09-2011, 12:37 AM
  Thread: inventory issue
Post: inventory issue

Simple question, When I pick up an item, it counts it in elms(), but it doesnt validate it to put it in the inventory. Why would that happen?
dbuman Support 0 2,680 07-08-2011, 07:14 AM
  Thread: Looking for Help!
Post: RE: Looking for Help!

nope, none at all, never would compile. I may have been doing it wrong. My issue with raknet is that look: C:\Folder\EsenthelEngineSDK\ for example is my SDK path then I put raknetclient, raknetserv...
dbuman Help Requests 6 5,848 07-08-2011, 03:36 AM
  Thread: Looking for Help!
Post: Looking for Help!

Not much information is available about the project, but I would like some assistance with some network coding on my current project. My outlook is I would like to make an mmorpg with action and tps f...
dbuman Help Requests 6 5,848 07-08-2011, 12:27 AM
  Thread: Too many snags
Post: RE: Too many snags

Ive tried raknet but i can never get it to compile. It says to unzip it into the same dir as EsenthelSDK but not IN the sdk folder, but when I do, it doesnt load the SDK dependencies nor the data file...
dbuman Support 4 4,522 07-02-2011, 04:01 AM
  Thread: Too many snags
Post: Too many snags

Man i am so stuck on networking... I cant seem, for the life of me, figure out how to have multiple people in the same game. I was wondering if anyone had any abandoned projects which had a working m...
dbuman Support 4 4,522 07-02-2011, 03:35 AM
  Thread: Net Obj
Post: Net Obj

How do you convert STRUCT(Player, Game.chr) to STRUCT(Player, Net.Obj)?
dbuman Support 5 4,970 07-02-2011, 02:29 AM
  Thread: Multiplayer Coding
Post: RE: Multiplayer Coding

Im now trying a different approach, Id like to make a player as a Net Obj so I can make a client and a server. My outlook is it may be easier to make the server the full game, with npcs, enemies, terr...
dbuman Network 5 5,485 07-01-2011, 06:29 PM
  Thread: Multiplayer Coding
Post: RE: Multiplayer Coding

Ok so Im working with the socket.cpp to try and mend it to my use, and so far im at a point where it will not send the player's pos to the other peers because it cannot convert a vec to a CPtr. Now th...
dbuman Network 5 5,485 07-01-2011, 06:20 AM
  Thread: Multiplayer Coding
Post: RE: Multiplayer Coding

I said I cannot afford the MMO code, so is there any other way to learn how to transmit data to the server as far as character movement and actions?
dbuman Network 5 5,485 07-01-2011, 04:20 AM
  Thread: Multiplayer Coding
Post: Multiplayer Coding

Before you tell me to get the MMO code, or use RakNet, let me explain. I have tried raknet but every time i try to build it, it poses problems which I cannot fix, like it cannot read the include file...
dbuman Network 5 5,485 07-01-2011, 03:14 AM
  Thread: How to protect NPCs from being pushed by a player?
Post: RE: How to protect NPCs from being pushed by a pla...

If collision is semi-important, you can do like FFXI and set a timer for switching collision off. when you collide with something, call: flt timer = Time.curTime(); when you create your character, se...
dbuman Physics 5 6,137 07-01-2011, 03:00 AM
  Thread: Action MMORPG in development
Post: RE: Action MMORPG in development

So far I have a working chatbox, but needs work on text placement. Still need a bit of assistance in converting a single player game to a multiplayer game. I have a working maneuver-changing race sy...
dbuman MMO 1 4,766 07-01-2011, 02:28 AM
  Thread: Chatbox issues
Post: RE: Chatbox issues

I have enter as a button function, and when I hit it, it adds more. So its adding addresses and not actual text. Why would it do that? Meh, I did it again! lol so in addition to this code, I had to ...
dbuman Support 4 4,504 06-30-2011, 01:50 PM
  Thread: Chatbox issues
Post: RE: Chatbox issues

well when I take it out, it come up with an error. for example it says Cannot convert EE:Button to EE:Button. Code: Region *chatlog; TextLine *chattext; Text *chatlog1; Button *enter; Code: chatlo...
dbuman Support 4 4,504 06-30-2011, 05:02 AM
  Thread: RakNet Tutorial
Post: RE: RakNet Tutorial

When I opened the client, it said it couldnt load the obj/chr/human/0.mesh, then when I try to build it in VS2010 it says it cannot include GetTime.h.... So far I cannot get anywhere with raknet, I wo...
dbuman Code Snippets 116 125,964 06-30-2011, 04:06 AM
  Thread: Chatbox issues
Post: Chatbox issues

I am having trouble with a chatbox. I have it functioning for the most part, but when i set the text in the region to the textline, it comes out like "0x0353443" or something. I have a feeling there i...
dbuman Support 4 4,504 06-30-2011, 03:42 AM