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Thread: Occlusion Culling
Post: RE: Occlusion Culling
(11-24-2011 02:24 PM)Demostenes2 Wrote: Other disturbing news are, that there are performance problems? How EE stands in compare to Unity3D?
Performance wise i only created simple unit tests (... |
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michax |
Support |
7 |
8,936 |
12-04-2011, 08:21 PM |
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Thread: Command-line tools
Post: RE: Command-line tools
Thanks a lot. Looks promising, i will look into it. |
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michax |
Tools |
2 |
3,212 |
11-23-2011, 08:28 PM |
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Thread: Occlusion Culling
Post: RE: Occlusion Culling
I'm new to GameDev and Esenthel Community. I didn't heard of Moli Group before. Are they working on Occlusion Culling for esenthel or some neat occlusion culling implementation generally ? |
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michax |
Support |
7 |
8,936 |
11-23-2011, 08:23 PM |
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Thread: Occlusion Culling
Post: RE: Occlusion Culling
I made a little research on topic of occlusion culling. And i found that most universal and quite fast method is Coherent Hierarchical Culling. I was impressed by performance of provided examples. Eve... |
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michax |
Support |
7 |
8,936 |
11-22-2011, 03:40 AM |
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Thread: Occlusion Culling
Post: Occlusion Culling
Hi,
I've read some topics on forum and i assumed that there is not support for Occlusion Culling. However on http://www.devmaster.net/engines/engine_...php?id=600
this feature is listed under scene m... |
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michax |
Support |
7 |
8,936 |
11-22-2011, 02:18 AM |
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Thread: Occluders
Post: RE: Occluders
Hardware occlussion culling/query is feature that i miss most. |
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michax |
Feature Requests |
5 |
4,937 |
11-21-2011, 11:03 AM |
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Thread: Command-line tools
Post: Command-line tools
Hi,
Is it possible to use Editor and Converter with commandline options ?
I know that i can pass e.g. dae and Editor will open with Mesh "Tab" and automatically create new Mesh.
It would be awesom... |
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michax |
Tools |
2 |
3,212 |
11-21-2011, 09:17 AM |
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Thread: License question
Post: RE: License question
Thanks Esenthel, I'm looking forward for your respond (after weekend of course :)).
Cereni, i have similar concern about biz licenses in Poland. Probably save bet is LLC biz license, if i want to sel... |
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michax |
Support |
5 |
5,614 |
11-06-2011, 06:01 PM |
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Thread: License question
Post: RE: License question
Thanks for the answer!
Of course i tried searching before. Why do you assum that i didn't ?
There are some topics about license and one seems close to mine: http://www.esenthel.com/community/showth..... |
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michax |
Support |
5 |
5,614 |
11-06-2011, 06:14 AM |
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Thread: License question
Post: License question
Hi everyone !
Esenthel is looking and performing superbly! After basic testing i want to try
Shader pipeline. For that i need license :)
I'm interested in Personal license, however i don't know who... |
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michax |
Support |
5 |
5,614 |
11-06-2011, 05:35 AM |