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Thread: Game object sources
Post: RE: Game object sources
I will join a topic.
Purchase of the license for EE 2.0 will allow me to see resources of my project with normal filenames? Or filenames like "gtb0vqtgj8a6k6tos-hjbz0f" will be for all types of licens... |
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Alex |
Esenthel Store Sources |
9 |
6,946 |
05-14-2013, 01:16 PM |
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Thread: Sliding joint with Spring
Post: Sliding joint with Spring
As I understand, in the Sliding joint the spring acts on boundaries of min and max. Though in function arguments of "createSliding" the spring isn't set. Whether it is possible to include a spring in ... |
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Alex |
Feature Requests |
0 |
3,209 |
08-20-2012, 08:36 PM |
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Thread: Raycast car problem
Post: RE: Raycast car problem
Yes, I also use it:
Physics.timestep(PHYS_TIMESTEP_ROUND);
Physics.precision(60);
In this case, at high FPS, Physics.updatedTime() returns value 1000/60 = 16 milliseconds (or zero to skip any fr... |
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Alex |
Physics |
3 |
4,455 |
02-13-2012, 12:37 PM |
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Thread: Raycast car problem
Post: RE: Raycast car problem
Physics.updatedTime() // get actual amount of physics simulation time which has been performed during last simulation, when 'PHYS_TIMESTEP_ROUND' is used the returned value will always be a multiple ... |
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Alex |
Physics |
3 |
4,455 |
02-11-2012, 05:09 PM |
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Thread: Raycast car problem
Post: Raycast car problem
Hallo!
I have described physics of the car. But I used not built in class Wheel, and I have described wheels through RayCast.
The forces applied to the car through wheels, are put to it at each func... |
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Alex |
Physics |
3 |
4,455 |
02-08-2012, 03:35 PM |
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Thread: Code Editor - Typecasting a Char8* variables
Post: RE: Code Editor - Typecasting a Char8* variables
It that I searched! :)
Thank you very much! |
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Alex |
Tools |
5 |
4,988 |
01-11-2012, 03:28 PM |
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Thread: Code Editor - Typecasting a Char8* variables
Post: RE: Code Editor - Typecasting a Char8* variables
Thanks! The 8"abcde" works!
Though the _wsprintf() will be more safe for the multilingual application? |
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Alex |
Tools |
5 |
4,988 |
01-06-2012, 10:50 AM |
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Thread: Code Editor - Typecasting a Char8* variables
Post: Code Editor - Typecasting a Char8* variables
Codeeditor automatically inserts symbol L before each quoted line. How it can be switched off?
The matter is that I use sprintf() for formatting of numbers with a floating point
example: sprintf(buf,... |
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Alex |
Tools |
5 |
4,988 |
01-06-2012, 04:16 AM |