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  Thread: SnipeClub
Post: RE: SnipeClub

Had two copies running, one debugging, lots of stuff open... But yeah definitely a little slow. Very basic examples run at 50 fps on my machine
Mischief0 Showcase 18 13,838 02-17-2012, 08:19 AM
  Thread: Hovering ball
Post: RE: Hovering ball

Hmmm that makes sense... example below, seems anything below 9.8 makes and it'll sit on the ground. 9.8 however makes it shoot off... guess its not applying force directly under it. Physics.ray(actor...
Mischief0 Physics 2 3,551 02-12-2012, 10:01 PM
  Thread: Hovering ball
Post: Hovering ball

Hi there, I'm trying to create a ball, set its initial direction based on the characters head direction, and have it so that it is always hovering off the ground (e.g. if it goes near a hill, it shou...
Mischief0 Physics 2 3,551 02-12-2012, 09:37 PM
  Thread: SnipeClub
Post: RE: SnipeClub

All the source code is there so of course you can look at it. You won't be able to debug the game, or create a new project and run it that way. If you run the installer, play the game an watch the AI,...
Mischief0 Showcase 18 13,838 02-12-2012, 02:15 PM
  Thread: SnipeClub
Post: RE: SnipeClub

You won't be able to run it unless you use the installer. The source code download is just that, the source code. Changing the models and so forth won't work, there is tonnes of stuff in the locked pa...
Mischief0 Showcase 18 13,838 02-12-2012, 01:10 PM
  Thread: SnipeClub
Post: RE: SnipeClub

Thanks - what is it that you can't get to work? The installer should just install direct-x if needed and add snipeclub to your C directory... Any error message? In terms of RakNet... whatever the la...
Mischief0 Showcase 18 13,838 02-12-2012, 12:17 PM
  Thread: SnipeClub
Post: RE: SnipeClub

Updated the link to the installer. Anyone have a chance to have a look at the source yet? :)
Mischief0 Showcase 18 13,838 02-07-2012, 09:12 PM
  Thread: SnipeClub
Post: RE: SnipeClub

Ooops found a few big bugs, republishing in one minute :)
Mischief0 Showcase 18 13,838 02-06-2012, 11:26 PM
  Thread: SnipeClub
Post: SnipeClub

Hi there, Well to cut a long story short - I'm a C# developer who loves gaming and whilst at University created a 3D game in Java (i know i know) called SnipeClub in a small team (3 people). The gam...
Mischief0 Showcase 18 13,838 02-06-2012, 06:21 PM