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  Thread: Some issues after first use editor on Mac OS x.
Post: RE: Some issues after first use editor on Mac OS x...

My iMac is going mad after 10 minutes working in editor. As a result i can't work in editor on Mac OS X 10.8.3 =(. I have an iMac 21.5, Late 2009 with 4GB RAM. P.S. Why editor started so many tempora...
lordofdest Platforms (Windows, Mac, Linux, Android, iOS) 4 4,450 03-20-2013, 09:22 PM
  Thread: can not compile for ios with latest version, xcode dev tools installed
Post: RE: can not compile for ios with latest version, x...

(03-19-2013 01:57 PM)Esenthel Wrote:   (03-19-2013 09:04 AM)lordofdest Wrote:  Why you don’t use standard solution to resolve this issue: 1. Add framework to link build phase. 2. Copy frame...
lordofdest Platforms (Windows, Mac, Linux, Android, iOS) 23 20,563 03-20-2013, 09:24 AM
  Thread: Some issues after first use editor on Mac OS x.
Post: Some issues after first use editor on Mac OS x.

Editor in idle use 25+% of processor time. And crash without steps =( see attachment.
lordofdest Platforms (Windows, Mac, Linux, Android, iOS) 4 4,450 03-19-2013, 10:28 PM
  Thread: can not compile for ios with latest version, xcode dev tools installed
Post: RE: can not compile for ios with latest version, x...

Some fixes for iOS platform: 1.Add some keys to Info.plist: <key>LSRequiresIPhoneOS</key> <true/> <key>CFBundleName</key> <string>${PRODUCT_NAME}</string>...
lordofdest Platforms (Windows, Mac, Linux, Android, iOS) 23 20,563 03-19-2013, 10:53 AM
  Thread: can not compile for ios with latest version, xcode dev tools installed
Post: RE: can not compile for ios with latest version, x...

(03-18-2013 04:53 PM)Esenthel Wrote:  Hello, The problem will be resolved in next release. The best solution that I found is for Editor to automatically copy the CG framework into User Framewo...
lordofdest Platforms (Windows, Mac, Linux, Android, iOS) 23 20,563 03-19-2013, 09:04 AM