Search Results
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Author |
Forum |
Replies |
Views |
Posted
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Thread: Ineisis -Detailed tutorials
Post: RE: Ineisis
really great stuff keep up the great work |
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treavor09 |
Tutorials |
70 |
49,133 |
05-09-2013, 07:52 PM |
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Thread: A Cinematic System
Post: RE: A Cinematic System
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treavor09 |
Tutorials |
6 |
6,805 |
05-09-2013, 07:50 PM |
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Thread: Simple overview of custom object creation in Esenthel
Post: RE: Simple overview of custom object creation in E...
great stuff def. gonna use this as a refrence |
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treavor09 |
Game Design |
3 |
6,804 |
05-09-2013, 07:45 PM |
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Thread: Character turning in the camera direction
Post: RE: Character turning in the camera direction
is there anyway to have a multipress event like
if(kb.b(KB_W)+(KB_A)) just a concept idea not sure if you can implement it so easily |
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treavor09 |
Beginner Questions |
21 |
13,829 |
05-07-2013, 03:51 PM |
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Thread: World not creating with chr.
Post: RE: World not creating with chr.
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treavor09 |
Beginner Questions |
6 |
5,086 |
05-06-2013, 11:03 PM |
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Thread: World not creating with chr.
Post: RE: World not creating with chr.
so use something like this? /////////////////////////////////////////////////////////////////////////////////////virtual void pos (C Vec &pos 0,0,0 );
question is where would i put thi... |
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treavor09 |
Beginner Questions |
6 |
5,086 |
05-06-2013, 09:09 PM |
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Thread: World not creating with chr.
Post: RE: World not creating with chr.
so im still having a noob moment when you say create land im looking though the tutorials to find what your're talking about but i cant seem to find it |
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treavor09 |
Beginner Questions |
6 |
5,086 |
05-06-2013, 08:57 PM |
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Thread: World not creating with chr.
Post: RE: World not creating with chr.
allright thanks alot for the quick response still working on creating the "ground" |
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treavor09 |
Beginner Questions |
6 |
5,086 |
05-06-2013, 06:02 PM |
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Thread: World not creating with chr.
Post: World not creating with chr.
So this is the code i have so far but whenever it runs i seem to just fall though the world im sure its a silly error but i cant seem to find it.
//////////////////////////////////////////////////////... |
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treavor09 |
Beginner Questions |
6 |
5,086 |
05-04-2013, 07:20 PM |
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Thread: Execute code files
Post: RE: Execute code files
all right thanks for all of the help really appreciate it, looking forward to actually knowing something and being able to contribute back
actually sorry one last issue then i should be good when i h... |
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treavor09 |
Beginner Questions |
9 |
5,602 |
04-26-2013, 08:46 PM |
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Thread: Execute code files
Post: RE: Execute code files
THANK YOU!!! now quick question for you how do i find the conversions from 1.0 to 2.0 since most of the tutorials on the wiki are in 1.0 and i would like to use some to aquatint myself also once again... |
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treavor09 |
Beginner Questions |
9 |
5,602 |
04-26-2013, 08:22 PM |
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Thread: Execute code files
Post: RE: Execute code files
/facepalm i knew it was something just completely dumb it says succeeded now but it does not actually paint the output on the screen, is there a different procedure im forgetting to do |
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treavor09 |
Beginner Questions |
9 |
5,602 |
04-26-2013, 07:38 PM |
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Thread: Execute code files
Post: RE: Execute code files
okay so i didnt have it in an application folder my bad, so i placed it in the folder and it started to build and i got
/*****************************************************************
1>-----Bu... |
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treavor09 |
Beginner Questions |
9 |
5,602 |
04-26-2013, 05:44 PM |
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Thread: Execute code files
Post: Execute code files
So i am very new to EE and looking to really get into it i've been figuring out some of the engine on my own, then i ran accross the wiki and found a ton of info and much to my delight i found a "hell... |
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treavor09 |
Beginner Questions |
9 |
5,602 |
04-26-2013, 04:35 PM |