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Post Author Forum Replies Views Posted [asc]
  Thread: Ineisis -Detailed tutorials
Post: RE: Ineisis

really great stuff keep up the great work
treavor09 Tutorials 70 49,133 05-09-2013, 07:52 PM
  Thread: A Cinematic System
Post: RE: A Cinematic System

great stuff scarlett
treavor09 Tutorials 6 6,805 05-09-2013, 07:50 PM
  Thread: Simple overview of custom object creation in Esenthel
Post: RE: Simple overview of custom object creation in E...

great stuff def. gonna use this as a refrence
treavor09 Game Design 3 6,804 05-09-2013, 07:45 PM
  Thread: Character turning in the camera direction
Post: RE: Character turning in the camera direction

is there anyway to have a multipress event like if(kb.b(KB_W)+(KB_A)) just a concept idea not sure if you can implement it so easily
treavor09 Beginner Questions 21 13,829 05-07-2013, 03:51 PM
  Thread: World not creating with chr.
Post: RE: World not creating with chr.

solved thanks guys
treavor09 Beginner Questions 6 5,086 05-06-2013, 11:03 PM
  Thread: World not creating with chr.
Post: RE: World not creating with chr.

so use something like this? /////////////////////////////////////////////////////////////////////////////////////virtual void pos (C Vec &pos 0,0,0 ); question is where would i put thi...
treavor09 Beginner Questions 6 5,086 05-06-2013, 09:09 PM
  Thread: World not creating with chr.
Post: RE: World not creating with chr.

so im still having a noob moment when you say create land im looking though the tutorials to find what your're talking about but i cant seem to find it
treavor09 Beginner Questions 6 5,086 05-06-2013, 08:57 PM
  Thread: World not creating with chr.
Post: RE: World not creating with chr.

allright thanks alot for the quick response still working on creating the "ground"
treavor09 Beginner Questions 6 5,086 05-06-2013, 06:02 PM
  Thread: World not creating with chr.
Post: World not creating with chr.

So this is the code i have so far but whenever it runs i seem to just fall though the world im sure its a silly error but i cant seem to find it. //////////////////////////////////////////////////////...
treavor09 Beginner Questions 6 5,086 05-04-2013, 07:20 PM
  Thread: Execute code files
Post: RE: Execute code files

all right thanks for all of the help really appreciate it, looking forward to actually knowing something and being able to contribute back actually sorry one last issue then i should be good when i h...
treavor09 Beginner Questions 9 5,602 04-26-2013, 08:46 PM
  Thread: Execute code files
Post: RE: Execute code files

THANK YOU!!! now quick question for you how do i find the conversions from 1.0 to 2.0 since most of the tutorials on the wiki are in 1.0 and i would like to use some to aquatint myself also once again...
treavor09 Beginner Questions 9 5,602 04-26-2013, 08:22 PM
  Thread: Execute code files
Post: RE: Execute code files

/facepalm i knew it was something just completely dumb it says succeeded now but it does not actually paint the output on the screen, is there a different procedure im forgetting to do
treavor09 Beginner Questions 9 5,602 04-26-2013, 07:38 PM
  Thread: Execute code files
Post: RE: Execute code files

okay so i didnt have it in an application folder my bad, so i placed it in the folder and it started to build and i got /***************************************************************** 1>-----Bu...
treavor09 Beginner Questions 9 5,602 04-26-2013, 05:44 PM
  Thread: Execute code files
Post: Execute code files

So i am very new to EE and looking to really get into it i've been figuring out some of the engine on my own, then i ran accross the wiki and found a ton of info and much to my delight i found a "hell...
treavor09 Beginner Questions 9 5,602 04-26-2013, 04:35 PM