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Thread: My work
Post: Re: My work
Thanx for that promise...
i am not interested in overloading you :)
Take your own time...in the meantime i will work more with other engines and make my app development standard... |
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skumar |
Offtopic |
2 |
5,548 |
02-27-2009, 12:30 PM |
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Thread: My work
Post: My work
hi,
im presently developing my arch walk in irrlicht and hoping esenthel will make possible devs in his engine for making good arch walk.What i need is only just reflections...other things are the... |
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skumar |
Offtopic |
2 |
5,548 |
02-26-2009, 12:50 PM |
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Thread: What do you think about Esenthel?
Post: Re: What do you think about Esenthel?
I am a designer than a programmer...
my dream is to make a commercial architectural visualization app or service..
I first started with opengl :cry: and understood that i have to go a very long wa... |
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skumar |
Offtopic |
13 |
18,351 |
02-03-2009, 07:13 PM |
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Thread: Floor reflections
Post: Floor reflections
Hi,
I am doing an architectural walkthrough.What are the provisions that are available in Esenthel for making floor and mirror reflections.
Is there anything that is readymade in the engine? What... |
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skumar |
Support |
1 |
4,014 |
01-27-2009, 09:06 PM |
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Thread: LightMapping
Post: Re: LightMapping
Ah...I have stopped downloading this engine versions....
The developer is too speedy... :x I cant keep pace with that....
When i learn basics of this engine....he will reach some 100.x version.... |
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skumar |
Support |
27 |
23,062 |
01-24-2009, 06:19 PM |
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Thread: LightMapping
Post: Re: LightMapping
May i ask you one thing.....
Is it necessary to know which is lightmap??
When both the maps are blended either way the results will be same no?
Let channel one or two load lightmap...just blend it ... |
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skumar |
Support |
27 |
23,062 |
01-24-2009, 04:19 AM |
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Thread: LightMapping
Post: Re: LightMapping
Sorry for my ignorance...i was saying about the b3d pipeline of 3ds max
Its uses lightmap in channel two....
Logically or ethically it should be in channel 2 no??? :roll: :roll:
So for compatibil... |
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skumar |
Support |
27 |
23,062 |
01-23-2009, 07:58 PM |
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Thread: LightMapping
Post: Re: LightMapping
Good update....
Why should Esenthel guess :shock:
The texture that is going into the second texture channel is the lightmap, which is mapped according to the second set of texture coordinates...
I... |
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skumar |
Support |
27 |
23,062 |
01-23-2009, 04:59 PM |
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Thread: LightMapping
Post: Re: LightMapping
Any way you should atleast name the archive file as...EsenthelSDK35.5 etc...let the inner folder names be unchanged.....
Last day i got into some funny trouble...i loaded the example from new version... |
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skumar |
Support |
27 |
23,062 |
01-23-2009, 01:15 PM |
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Thread: LightMapping
Post: Re: LightMapping
Ya i also had same prob....some meshes or some part was not textured well....
One thing mr. esenthel....
The new version has the same filename as the older...atleast you should include the version n... |
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skumar |
Support |
27 |
23,062 |
01-23-2009, 04:01 AM |
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Thread: LightMapping
Post: Re: LightMapping
Thanx....im a bit confused with the docs and the dev workflow....
It will be a load shedding if you make a good documentation.... :D |
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skumar |
Support |
27 |
23,062 |
01-22-2009, 12:58 PM |
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Thread: LightMapping
Post: Re: LightMapping
i love your speed of updation...still i suspect you are alone doing all this stuff :D
Now coming to the matter....i have started testing the engine...What i need is lightmapping- simple one which is... |
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skumar |
Support |
27 |
23,062 |
01-22-2009, 08:28 AM |
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Thread: Engine name and meaning..
Post: Re: Engine name and meaning..
iPi ....that name also different meaning based on your age....
if you are 1-10 its ok....thats what you need.. :)
But if you are above that..like 18- 25 ....the meaning takes another
dimension ;)... |
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skumar |
Offtopic |
14 |
15,679 |
01-21-2009, 03:52 PM |
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Thread: Engine name and meaning..
Post: Re: Engine name and meaning..
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skumar |
Offtopic |
14 |
15,679 |
01-21-2009, 09:22 AM |
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Thread: Engine name and meaning..
Post: Re: Engine name and meaning..
Thats great.....happy to know that we are of same age ;)
But one doubt ...when did you work for the game company?? just after the birth :D |
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skumar |
Offtopic |
14 |
15,679 |
01-21-2009, 05:08 AM |
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Thread: Engine name and meaning..
Post: Re: Engine name and meaning..
thats great...creative and defines the hidden meaning of this engine :D
May i know something more about you.....
What is your job ? is this the leisure work? or its the core.....
How old are you...... |
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skumar |
Offtopic |
14 |
15,679 |
01-20-2009, 08:12 PM |
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Thread: Engine name and meaning..
Post: Engine name and meaning..
hi,
I wonder why these engines have very odd names.Irrlicht, ogre etc and now esenthel.May i know what is the meaning of the word Esenthel? Is it a polish word?
Name doesnt matters but my curiosity... |
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skumar |
Offtopic |
14 |
15,679 |
01-20-2009, 01:21 PM |
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Thread: LightMapping
Post: Re: LightMapping
Love to hear that...
Is it true that you are the only one developer of this engine :x
Have anyone seen this man who created it!!!!!
So advanced engine and all very rapid updations!!!!!!!
Dont bel... |
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skumar |
Support |
27 |
23,062 |
01-20-2009, 01:14 PM |
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Thread: LightMapping
Post: LightMapping
Hi,
I have seen the demos and tuts. I have just tried the tools too. But i havent started programming yet. Currently im developing a architectural previz solution and i use static lightmaps baked... |
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skumar |
Support |
27 |
23,062 |
01-20-2009, 11:43 AM |
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Thread: Requirements Handling
Post: Re: Requirements Handling
Thanx crasky for your quick reply..
I will detail. Im from India(Kerala State) and we here have a lot of computers without graphics card but the motherboard has on board graphics, which may not be po... |
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skumar |
Offtopic |
4 |
6,612 |
01-17-2009, 11:35 AM |