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Search Results
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Author |
Forum |
Replies |
Views |
Posted
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Thread: How to make party for heroes?
Post: RE: How to make party for heroes?
| Maybe button "Make cool game" can help you? I am sure that description of this button was somewhere in the documentation. |
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Dampire |
Beginner Questions |
3 |
4,915 |
08-23-2012, 12:28 PM |
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Thread: Changing capsule controller height, how?
Post: RE: Changing capsule controller height, how?
| Pseudocode:
temp = ctrl->getPos();
ctrl->recreate();
ctrl->setPos(temp); |
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Dampire |
Support |
7 |
9,471 |
03-21-2012, 04:07 AM |
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Thread: Changing capsule controller height, how?
Post: RE: Changing capsule controller height, how?
| 2Zervox
Omg... Why are you changed function, if you use it just as storage for one variable? Recreating controller isn't solution. PhysX controller can't dynamically change height (without recreating ... |
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Dampire |
Support |
7 |
9,471 |
03-19-2012, 04:21 AM |
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Thread: Changing capsule controller height, how?
Post: RE: Changing capsule controller height, how?
| It's impossible. I tested. |
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Dampire |
Support |
7 |
9,471 |
03-11-2012, 04:23 AM |
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Thread: Waypoint placing.
Post: Waypoint placing.
| I think possibility to accurately set the coordinates of waypoint will be very useful. |
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Dampire |
Feature Requests |
0 |
3,570 |
07-26-2011, 08:35 AM |
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Thread: Friction
Post: RE: Friction
| I think rolling ball must not stop due to friction, because ground plane very smooth and it's rigid body. Remember bearing box. I'm not sure, but try to modify "adamping" parameter. |
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Dampire |
Physics |
5 |
6,375 |
07-23-2011, 07:34 AM |
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Thread: Need help understanding FPS code
Post: RE: Need help understanding FPS code
| Delete "virtual" and all be fine. |
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Dampire |
Support |
5 |
6,957 |
07-22-2011, 07:54 AM |
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Thread: Need help understanding FPS code
Post: RE: Need help understanding FPS code
| In BM all "health" functionality realized in character.h in order to enemies (AI.h) and player (Player.h) have same methods of managment alife/dead. You may do it in Player.h or Character.h, it does n... |
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Dampire |
Support |
5 |
6,957 |
07-18-2011, 05:53 AM |
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Thread: crash at usage of my class
Post: RE: crash at usage of my class
| Arrange brakepoints in constructor and use DEBUG!!! Stop spamming this forum, create one tread and rename it as "Babulesnik questions".
P.S. С таким уровнем знаний ты собираешься делать MMO? Пишешь к... |
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Dampire |
Support |
4 |
7,127 |
07-15-2011, 06:42 AM |
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Thread: crash at usage of my class
Post: RE: crash at usage of my class
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Dampire |
Support |
4 |
7,127 |
07-14-2011, 06:56 AM |
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Thread: Car Simulator
Post: RE: Car Simulator
| Did you hear about Fraps or GameCam? |
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Dampire |
Showcase |
11 |
14,014 |
07-07-2011, 10:35 AM |
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Thread: interior lighting
Post: RE: interior lighting
| You may create volumes - physics actors with disabled collision. If player in volume - set another D.ambPower (or color), else - default. Many engines uses same tech. |
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Dampire |
Graphics |
10 |
9,009 |
06-22-2011, 08:39 AM |
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Thread: Attaching Cloth
Post: RE: Attaching Cloth
| NP. Thank you for response) |
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Dampire |
Support |
23 |
22,116 |
06-21-2011, 04:28 PM |
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Thread: Attaching Cloth
Post: RE: Attaching Cloth
| I just call function wind with parameter Vec(0,0,0).
in update function
Code:
if(dist<100)
cloth.wind(Random.dir(dir, 5, -5));
else
cloth.wind(Vec(0... |
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Dampire |
Support |
23 |
22,116 |
06-21-2011, 01:40 PM |
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Thread: Background loader crash.
Post: RE: Background loader crash.
| Solved. I just remove Game folder from my_world.world and rebuild world. Just "Clean all and Build All" did not help. But still it is strange that in the "debug" game worked. |
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Dampire |
Support |
2 |
5,128 |
06-20-2011, 06:13 PM |
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Thread: Background loader crash.
Post: Background loader crash.
| Strange situation. In my MSVC++ when I use debugging (F5), game works fine. But if run .exe from directory, game crashes on final stage of working of background loader (from tutorial). Any ideas?
Sor... |
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Dampire |
Support |
2 |
5,128 |
06-20-2011, 04:51 PM |
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Thread: Attaching Cloth
Post: RE: Attaching Cloth
| Is there no solution? I looked all documentation, but the solution is not found. |
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Dampire |
Support |
23 |
22,116 |
06-20-2011, 04:02 PM |
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Thread: Attaching Cloth
Post: RE: Attaching Cloth
| I made class Flag based on Static. For optimisation i disable a wind, if flag is too far. But after that, even if wind enabled for it, the flag does not react to the wind. Sleep? But how "wake up" him... |
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Dampire |
Support |
23 |
22,116 |
06-20-2011, 01:09 PM |
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Thread: Backface culling problem
Post: RE: Backface curling problem
| Man, why curling?
[img]http://cj-curling.net/cj/images/speed-curling.jpg[/img]
culling |
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Dampire |
Graphics |
6 |
7,683 |
05-27-2011, 12:49 PM |
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Thread: Decals bug
Post: RE: Decals bug
| New decal problem.
[img]http://radikal.ru/F/i017.radikal.ru/1105/5d/968c1ccfac64.jpg[/img] |
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Dampire |
Support |
8 |
9,371 |
05-27-2011, 09:30 AM |