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Thread: Can't Create Mesh Physical Body
Post: RE: Can't Create Mesh Physical Body
It did it once back in July, but now it wont. But your probably right
Well, I was able to cut the vtxs in half. Still nope! |
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Kezryk |
Tools |
5 |
5,290 |
09-29-2011, 06:08 AM |
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Thread: Data Paths
Post: RE: Data Paths
I want my Data to be spread out in separate folders
But when i update it puts the default folder back.
Something Like this:
Data -
GameData //For The Game Scripting
Eff... |
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Kezryk |
Feature Requests |
3 |
4,416 |
09-29-2011, 05:02 AM |
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Thread: Can't Create Mesh Physical Body
Post: Can't Create Mesh Physical Body
I have imported a model which has 46 parts , 423003 vtxs, 341196 tris. 0 Quads and i cant make the physics work i keep getting the "Cant create Mesh Physical Body"
I have tried everything i can think... |
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Kezryk |
Tools |
5 |
5,290 |
09-29-2011, 04:53 AM |
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Thread: Im woundering
Post: RE: Im woundering
I had the same problem as stated in this. My resolution was to call my isp and have a static ip instead of dynamic. when it was changed i had no problems at all! |
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Kezryk |
Beginner Questions |
21 |
19,519 |
09-27-2011, 06:09 PM |
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Thread: Data Paths
Post: Data Paths
I'd like to see a Config file to let the tools know where i want to put my assets instead of the default ones. Not sure if this is in it already or not. In this way i can orgainize my game assets in a... |
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Kezryk |
Feature Requests |
3 |
4,416 |
09-27-2011, 05:31 PM |
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Thread: Error after update
Post: RE: Error after update
It was a driver error, apparently it changed when windows updated the other day. Just a guess tho. I havent changed anything so im guessing that is what had happened..
Error fixed, thx
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Kezryk |
Support |
4 |
5,267 |
07-16-2011, 11:51 PM |
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Thread: Error after update
Post: RE: Error after update
I have, but its still doing it. its the 32bit dx9 version of it. the dx10 is working fine but too sluggish for me atm. I'll Make a video and show you
[video=googlevideo]http://www.youtube.com/watch?v=... |
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Kezryk |
Support |
4 |
5,267 |
07-16-2011, 07:34 PM |
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Thread: Error after update
Post: Error after update
After I updated, in the 'Data Browser' i clicked on obj\chr\green alien\o.mesh doesnt show in view area either large view or small.
then when i change to Model editor the Buttons dissapear and all is... |
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Kezryk |
Support |
4 |
5,267 |
07-15-2011, 10:09 PM |
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Thread: Height map
Post: Height map
When importing a heightmap, how about a progress bar or
Block x = 40, z= 42 being constructed.
Just an idea.
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Kezryk |
Feature Requests |
0 |
2,885 |
06-26-2011, 03:42 PM |
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Thread: Code Editor
Post: RE: Code Editor
I know more in c# but cant compile it natively. That way i dont have to have the code editor up just to write code
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Kezryk |
Feature Requests |
2 |
4,091 |
06-24-2011, 05:02 PM |
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Thread: Code Editor
Post: Code Editor
I wish you could write a Visual Studio 2008 plugin that is like the code editor. would make it easier for me |
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Kezryk |
Feature Requests |
2 |
4,091 |
06-06-2011, 01:14 AM |
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Thread: Got MMO setup running Yay!! Questions inside =)
Post: RE: Got MMO setup running Yay!! Questions inside =...
Kinda glad i have source code to another client and server. with the basics i need. that should help me to know what i'm doing. You could use The open source code from ryzom to help ya, Its a once com... |
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Kezryk |
Beginner Questions |
4 |
5,290 |
05-27-2011, 04:38 AM |
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Thread: Live Development
Post: RE: Live Development
(04-15-2011 05:42 PM)alexburkee Wrote: Can someone please tell me more about the Data Server ?
Does the world editor update live when someone else on the dataserver edits something?
The Data S... |
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Kezryk |
Beginner Questions |
11 |
9,742 |
04-16-2011, 04:26 PM |
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Thread: Version control tool
Post: RE: Version control tool
Solved! Apparently you cant connec via a Dynamic ip. I called my service provider and got a static ip and now it works. Kinda confusing setup from them, im now on fiber with 10m of bandwidth. XD
Kezr... |
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Kezryk |
Support |
6 |
6,890 |
01-01-2011, 12:15 AM |
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Thread: Esenthel.Net
Post: RE: Esenthel.Net
Yes, Its a shame. I hope someone picks it up tho. Im better in c# than in C++. |
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Kezryk |
Showcase |
42 |
49,106 |
12-30-2010, 07:06 AM |
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Thread: Version control tool
Post: RE: Version control tool
Im having the same problem! I can get it to work internally, on my home network. But, when i try to connect to it from wan it wont connect.
I am behind a router opened the ports and made exceptions in... |
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Kezryk |
Support |
6 |
6,890 |
12-30-2010, 07:04 AM |
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Thread: Better Documentation
Post: RE: Better Documentation
Omg, i'm such a Dunce. I was looking for the .obj to put on the terrain.
That was so easy im ashamed of myself.
Thx for your quick replys again.
Kezryk. |
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Kezryk |
Feature Requests |
5 |
6,071 |
12-26-2010, 04:35 AM |
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Thread: Better Documentation
Post: RE: Better Documentation
Well, Im using the Demo version atm. and im trying to import some trees so i can put them in a zone. however,after import i can not find the .obj file. Im guessing this is prohibited in the demo sdk. ... |
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Kezryk |
Feature Requests |
5 |
6,071 |
12-26-2010, 03:46 AM |
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Thread: Better Documentation
Post: Better Documentation
I think that better documentation would be good. I cant seem to get any meshes in at all. I look for help on forums and in current documentation, watching vids. but still cant get anything to show. |
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Kezryk |
Feature Requests |
5 |
6,071 |
12-26-2010, 01:30 AM |
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Thread: Esenthel.Net
Post: RE: Esenthel.Net
This is Great what your doing, now i can write my game in IronPython :-)
Or VB.net or C#. Have you thought about using Swig to wrap the code. |
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Kezryk |
Showcase |
42 |
49,106 |
12-17-2010, 03:26 PM |