Search Results
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Forum |
Replies |
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Posted
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Thread: Direct file access like in EE1.0
Post: RE: Direct file access like in EE1.0
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Abruzzi |
Support |
2 |
4,852 |
01-24-2016, 08:00 PM |
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Thread: Direct file access like in EE1.0
Post: Direct file access like in EE1.0
Hi Esenthel and all Users,
I have question about file access.
In EE 1.0 I can access file with his filepath+filename like this "gfx/logo/logo.gfx". In new version of engine there is UID.
Example from... |
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Abruzzi |
Support |
2 |
4,852 |
01-23-2016, 06:30 PM |
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Thread: Moving project from EE1.0 to last EsenthelEngine version
Post: RE: Moving project from EE1.0 to last EsenthelEngi...
Ok thanks, it's all work fine! I have already bought new version of EE :) |
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Abruzzi |
Support |
4 |
6,332 |
11-26-2015, 11:22 PM |
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Thread: Moving project from EE1.0 to last EsenthelEngine version
Post: Moving project from EE1.0 to last EsenthelEngine v...
Hello Esenthel and Esenthel users,
Is there any way(good way) to transfer project made with EE1.0 to the last version of EsenthelEngine?
Thanks in advance. |
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Abruzzi |
Support |
4 |
6,332 |
11-25-2015, 01:27 PM |
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Thread: [Android][IOS]Project Hunter
Post: RE: [Android][IOS]Project Hunter
Hi,
First we used RT_FORWARD, but it carried a big problem on many devices!!, So we end up using RT_SIMPLE. So it is better RT_SIMPLE. :) |
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Abruzzi |
Showcase |
16 |
18,146 |
01-03-2014, 07:00 AM |
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Thread: Problem on Samsung Galaxy Grand Duos
Post: Problem on Samsung Galaxy Grand Duos
After Start Application. Crash. On Samsung Galaxy Grand Duos.
In log.txt (Esenthel Engine 1.0)
Thanks in Adnvance
Quote:Error linking vertex+pixel shader in technique "ShdStencilDirS" of shader "M... |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
1 |
4,673 |
11-05-2013, 08:18 PM |
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Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode
Will there be an update to the Esenthel Engine 1.0? Samsung Apps does not accept the application with this problem. |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
15 |
14,189 |
10-31-2013, 05:01 PM |
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Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode
Oh, this update for Esenthel Engine 2.0, but our game created with Esenthel Engine 1.0 |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
15 |
14,189 |
10-26-2013, 03:42 PM |
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Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode
Can you tell me, please, how soon will it update? |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
15 |
14,189 |
10-26-2013, 10:36 AM |
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Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode
Thank you Esenthel. I'm waiting for the update. |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
15 |
14,189 |
10-26-2013, 06:16 AM |
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Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode
Ok I export it:
[attachment=2327]
[attachment=2328] |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
15 |
14,189 |
10-23-2013, 06:23 PM |
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Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode
Strange, maybe we did something wrong? Maybe you have an idea why? Maybe there are any properties in the application for it? |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
15 |
14,189 |
10-20-2013, 09:40 AM |
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Thread: Application is not paused on Hold mode
Post: RE: Application is not paused on Hold mode
Hi,
Platform: android.
We send archive with video, which show problem.
http://limkernel.com/android.rar
Thanks in advance. |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
15 |
14,189 |
10-16-2013, 11:34 AM |
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Thread: Application is not paused on Hold mode
Post: Application is not paused on Hold mode
Hi Esenthel. We have some problem. Is it possible to fix it yourself? Or is it in the engine? (EE1.0)
1)First problem:
<Defect>
Application is not paused on Hold mode.
<Procedure... |
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Abruzzi |
Platforms (Windows, Mac, Linux, Android, iOS) |
15 |
14,189 |
10-14-2013, 06:43 PM |
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Thread: [Android][IOS]Project Hunter
Post: RE: [Android][IOS]Project Hunter
Hi! Game now Available on Google Play!! :) |
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Abruzzi |
Showcase |
16 |
18,146 |
10-12-2013, 05:18 PM |
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Thread: [Android][IOS]Project Hunter
Post: RE: [Android][IOS]Project Hunter
Thank you all for your kind reviews :) We have prepared a new video. To start the project soon on the Samsung Apps :) http://www.youtube.com/watch?v=fU8haw0561w |
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Abruzzi |
Showcase |
16 |
18,146 |
09-12-2013, 05:26 PM |
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Thread: [Android][IOS]Project Hunter
Post: RE: [Android]Project Hunter
ok :)
Hello everyone. I want to show you some screenshots of the version for IOS. Very soon the game will be ready. This version has been greatly optimized!! The number of FPS on Iphone 5 ~ 40-60. Ev... |
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Abruzzi |
Showcase |
16 |
18,146 |
09-02-2013, 11:21 AM |
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Thread: Changing Client Icon in 1.0?
Post: RE: Changing Client Icon in 1.0?
I just save image in png 64x64 and then rename .png to .ico and its work :) |
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Abruzzi |
Support |
4 |
5,480 |
07-29-2013, 10:31 AM |
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Thread: [Solved] Mesh disappears on specific angles
Post: RE: Mesh disappears on specific angles
Yes I have the same problem. Also I have problem with disappears game area(world area) around start pos(0,0,0) . Before update all was fine. This problem shown only when you launch the game(not in wor... |
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Abruzzi |
Support |
7 |
8,759 |
06-16-2013, 06:26 PM |
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Thread: Problems with physics after update
Post: RE: Problems with physics after update
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Abruzzi |
Physics |
6 |
7,150 |
05-01-2013, 05:28 PM |