Search Results
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Post |
Author |
Forum |
Replies |
Views |
Posted
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Thread: How to make party for heroes?
Post: RE: How to make party for heroes?
Maybe button "Make cool game" can help you? I am sure that description of this button was somewhere in the documentation. |
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Dampire |
Beginner Questions |
3 |
4,255 |
08-23-2012, 12:28 PM |
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Thread: Changing capsule controller height, how?
Post: RE: Changing capsule controller height, how?
Pseudocode:
temp = ctrl->getPos();
ctrl->recreate();
ctrl->setPos(temp); |
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Dampire |
Support |
7 |
8,381 |
03-21-2012, 04:07 AM |
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Thread: Changing capsule controller height, how?
Post: RE: Changing capsule controller height, how?
2Zervox
Omg... Why are you changed function, if you use it just as storage for one variable? Recreating controller isn't solution. PhysX controller can't dynamically change height (without recreating ... |
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Dampire |
Support |
7 |
8,381 |
03-19-2012, 04:21 AM |
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Thread: Changing capsule controller height, how?
Post: RE: Changing capsule controller height, how?
It's impossible. I tested. |
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Dampire |
Support |
7 |
8,381 |
03-11-2012, 04:23 AM |
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Thread: Waypoint placing.
Post: Waypoint placing.
I think possibility to accurately set the coordinates of waypoint will be very useful. |
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Dampire |
Feature Requests |
0 |
3,124 |
07-26-2011, 08:35 AM |
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Thread: Friction
Post: RE: Friction
I think rolling ball must not stop due to friction, because ground plane very smooth and it's rigid body. Remember bearing box. I'm not sure, but try to modify "adamping" parameter. |
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Dampire |
Physics |
5 |
5,721 |
07-23-2011, 07:34 AM |
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Thread: Need help understanding FPS code
Post: RE: Need help understanding FPS code
Delete "virtual" and all be fine. |
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Dampire |
Support |
5 |
6,124 |
07-22-2011, 07:54 AM |
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Thread: Need help understanding FPS code
Post: RE: Need help understanding FPS code
In BM all "health" functionality realized in character.h in order to enemies (AI.h) and player (Player.h) have same methods of managment alife/dead. You may do it in Player.h or Character.h, it does n... |
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Dampire |
Support |
5 |
6,124 |
07-18-2011, 05:53 AM |
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Thread: crash at usage of my class
Post: RE: crash at usage of my class
Arrange brakepoints in constructor and use DEBUG!!! Stop spamming this forum, create one tread and rename it as "Babulesnik questions".
P.S. С таким уровнем знаний ты собираешься делать MMO? Пишешь к... |
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Dampire |
Support |
4 |
6,318 |
07-15-2011, 06:42 AM |
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Thread: crash at usage of my class
Post: RE: crash at usage of my class
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Dampire |
Support |
4 |
6,318 |
07-14-2011, 06:56 AM |
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Thread: Car Simulator
Post: RE: Car Simulator
Did you hear about Fraps or GameCam? |
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Dampire |
Showcase |
11 |
12,137 |
07-07-2011, 10:35 AM |
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Thread: interior lighting
Post: RE: interior lighting
You may create volumes - physics actors with disabled collision. If player in volume - set another D.ambPower (or color), else - default. Many engines uses same tech. |
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Dampire |
Graphics |
10 |
8,007 |
06-22-2011, 08:39 AM |
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Thread: Attaching Cloth
Post: RE: Attaching Cloth
NP. Thank you for response) |
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Dampire |
Support |
23 |
20,048 |
06-21-2011, 04:28 PM |
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Thread: Attaching Cloth
Post: RE: Attaching Cloth
I just call function wind with parameter Vec(0,0,0).
in update function
Code:
if(dist<100)
cloth.wind(Random.dir(dir, 5, -5));
else
cloth.wind(Vec(0... |
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Dampire |
Support |
23 |
20,048 |
06-21-2011, 01:40 PM |
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Thread: Background loader crash.
Post: RE: Background loader crash.
Solved. I just remove Game folder from my_world.world and rebuild world. Just "Clean all and Build All" did not help. But still it is strange that in the "debug" game worked. |
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Dampire |
Support |
2 |
4,450 |
06-20-2011, 06:13 PM |
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Thread: Background loader crash.
Post: Background loader crash.
Strange situation. In my MSVC++ when I use debugging (F5), game works fine. But if run .exe from directory, game crashes on final stage of working of background loader (from tutorial). Any ideas?
Sor... |
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Dampire |
Support |
2 |
4,450 |
06-20-2011, 04:51 PM |
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Thread: Attaching Cloth
Post: RE: Attaching Cloth
Is there no solution? I looked all documentation, but the solution is not found. |
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Dampire |
Support |
23 |
20,048 |
06-20-2011, 04:02 PM |
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Thread: Attaching Cloth
Post: RE: Attaching Cloth
I made class Flag based on Static. For optimisation i disable a wind, if flag is too far. But after that, even if wind enabled for it, the flag does not react to the wind. Sleep? But how "wake up" him... |
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Dampire |
Support |
23 |
20,048 |
06-20-2011, 01:09 PM |
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Thread: Backface culling problem
Post: RE: Backface curling problem
Man, why curling?
[img]http://cj-curling.net/cj/images/speed-curling.jpg[/img]
culling |
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Dampire |
Graphics |
6 |
6,866 |
05-27-2011, 12:49 PM |
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Thread: Decals bug
Post: RE: Decals bug
New decal problem.
[img]http://radikal.ru/F/i017.radikal.ru/1105/5d/968c1ccfac64.jpg[/img] |
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Dampire |
Support |
8 |
8,394 |
05-27-2011, 09:30 AM |