Search Results
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Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
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Thread: Equestria Tales
Post: RE: Equestria Tales
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Truelegend |
Showcase |
19 |
25,256 |
09-20-2011, 09:30 AM |
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Thread: MiniCar Racing
Post: MiniCar Racing
MiniCar Racing - will be just normal racing game. Camera will be like from top but with little angle (20%). In like racing games will be few cars and few maps. Co-op (2 players). and maybe split-scree... |
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Truelegend |
Showcase |
1 |
4,396 |
07-15-2011, 01:28 PM |
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Thread: Phys hit doesnt work good
Post: RE: Phys hit doesnt work good
Ok. I understand now :P. Sorry before i was think that was before Game::World.init :P |
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Truelegend |
Support |
12 |
9,714 |
07-11-2011, 11:47 AM |
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Thread: Create New Project - New Editor Feature
Post: RE: Create New Project - New Editor Feature
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Truelegend |
Feature Requests |
1 |
3,805 |
07-11-2011, 11:45 AM |
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Thread: Phys hit doesnt work good
Post: RE: Phys hit doesnt work good
Code:
Bool Init()
{
Physics.create(CSS_NONE, true, "../Installation/PhysX");
Sky.atmospheric();
Sun.image=Images("gfx/sky/moon.... |
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Truelegend |
Support |
12 |
9,714 |
07-09-2011, 06:34 PM |
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Thread: Changing the Renderer to openGL in the Windows SDK
Post: RE: Changing the Renderer to openGL in the Windows...
I know OpenGL is not just for mac ;/. But in Esenthel Engine it is just for Mac!
And DirectX is better for Windows so is not point to use OpenGL in Windows :P |
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Truelegend |
Feature Requests |
8 |
8,679 |
07-08-2011, 10:22 AM |
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Thread: Questions about Arrays in esenthel
Post: RE: Questions about Arrays in esenthel
In Esenthel for object you can do :)
Code:
for( int i =0 ; i < Statics.elms(); i++) {
Statics[i].actor....
}
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Truelegend |
Support |
8 |
10,174 |
07-08-2011, 10:21 AM |
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Thread: Changing the Renderer to openGL in the Windows SDK
Post: RE: Changing the Renderer to openGL in the Windows...
OpenGL is just for Mac. and OpenGL ES for iPhone/iPad :) And DirectX is better :). EE is not for linux :P |
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Truelegend |
Feature Requests |
8 |
8,679 |
07-08-2011, 07:34 AM |
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Thread: Phys hit doesnt work good
Post: RE: Phys hit doesnt work good
I tried too what u said. And doesnt work :(. I dont know why. it says i have 4 characters on scene but i controll just 1. And same to Phys_hit |
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Truelegend |
Support |
12 |
9,714 |
07-08-2011, 06:17 AM |
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Thread: Platforms
Post: RE: Platforms
ehhh ;/
Linux is really system for Servers/Hacking/And Programming. But really not for games. Ok you like Linux to have Games. But Idea of Linux is not to have Games ;/ |
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Truelegend |
Offtopic |
50 |
47,590 |
07-07-2011, 05:33 PM |
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Thread: Car Simulator
Post: RE: Car Simulator
Ok. I have one problem with detecting object under cursor :(. It detecs object but user index is alwyas 0 ;/ |
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Truelegend |
Showcase |
11 |
12,113 |
07-07-2011, 11:49 AM |
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Thread: Car Simulator
Post: RE: Car Simulator
Yes. But i am working on new game right now :P. And i will add car system to new game :P. But in other camera view :P |
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Truelegend |
Showcase |
11 |
12,113 |
07-07-2011, 11:38 AM |
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Thread: Car Simulator
Post: RE: Car Simulator
i said :
Code:
I dont work on this game right now. I lost sources and game too :(
So i cant work on this game now :( |
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Truelegend |
Showcase |
11 |
12,113 |
07-07-2011, 11:16 AM |
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Thread: Car Simulator
Post: RE: Car Simulator
Yes ;/ But Fraps videos are too big ;/ And i dont know what is GameCam. |
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Truelegend |
Showcase |
11 |
12,113 |
07-07-2011, 10:43 AM |
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Thread: Car Simulator
Post: RE: Car Simulator
Video from game:
[video=youtube]http://www.youtube.com/watch?v=J3TN4VJ5CVM[/video]
I dont work on this game right now. I lost sources and game too :( |
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Truelegend |
Showcase |
11 |
12,113 |
07-07-2011, 09:24 AM |
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Thread: Platforms
Post: RE: Platforms
Linux is not for games ;/
And Esenthel when EE will be for Xbox 360 and PS3 ? And what about license ? |
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Truelegend |
Offtopic |
50 |
47,590 |
07-07-2011, 09:17 AM |
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Thread: Phys hit doesnt work good
Post: RE: Phys hit doesnt work good
Still doesnt work :(
My Init function:
Code:
Bool Init()
{
Physics.create(CSS_NONE,true,"../Installation/PhysX");
Sky .atmospheric();
Su... |
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Truelegend |
Support |
12 |
9,714 |
07-07-2011, 09:09 AM |
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Thread: Phys hit doesnt work good
Post: RE: Phys hit doesnt work good
Ok thanks :)
I wrote like that:
Code:
REPA(Chrs){
Chrs[i].ctrl.actor.user(Ptr(i));
}
and shows 0 to every chr :( |
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Truelegend |
Support |
12 |
9,714 |
07-07-2011, 08:56 AM |
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Thread: Phys hit doesnt work good
Post: RE: Phys hit doesnt work good
Thanks Driklyn.
But how i can get index of Chr or Stati items ? and Player ? |
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Truelegend |
Support |
12 |
9,714 |
07-06-2011, 06:47 PM |
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Thread: 3D Sound in World Editor
Post: RE: 3D Sound in World Editor
I will add it for my game soon :) thanks :) |
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Truelegend |
Code Snippets |
14 |
20,355 |
07-04-2011, 07:23 PM |