Search Results
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Forum |
Replies |
Views |
Posted
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Thread: item stacking
Post: RE: item stacking
just a suggestion, you could add new stack variable in your item class and whenever new item is added to the item container you can check if the same item already exists. if so then just increase the ... |
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Rabishan |
Beginner Questions |
3 |
4,674 |
11-21-2013, 09:24 AM |
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Thread: 'Const' objects and savings
Post: RE: 'Const' objects and savings
yes, its a strange feature. |
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Rabishan |
Game Classes |
5 |
7,295 |
07-28-2013, 06:05 AM |
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Thread: 'Const' objects and savings
Post: RE: 'Const' objects and savings
i see. thanks for the quick reply. |
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Rabishan |
Game Classes |
5 |
7,295 |
07-26-2013, 11:31 AM |
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Thread: 'Const' objects and savings
Post: 'Const' objects and savings
Hi Esenthel and Community,
i think there is some problem in the saving of the 'const' objects. when placed the 'const' objects directly in the map EE doesn't save them as expected. But when i create ... |
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Rabishan |
Game Classes |
5 |
7,295 |
07-26-2013, 11:24 AM |
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Thread: MusicThemes
Post: RE: MusicThemes
thanks for the suggestions. i will give it a try.
Edit: great! it worked. |
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Rabishan |
Support |
3 |
5,121 |
07-11-2013, 12:26 PM |
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Thread: MusicThemes
Post: MusicThemes
hi,
might be a noob question. but i can't find out how to remove songs from EE music themes. i need this because we play different music themes for different worlds.
thanks in advance. |
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Rabishan |
Support |
3 |
5,121 |
07-10-2013, 06:25 AM |
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Thread: mesh->showAll() mesh->hideAll() don't exist anymore?
Post: mesh->showAll() mesh->hideAll() don't exist anymor...
hi esenthel,
in EE 1.0 after latest update(build 23) mesh->showAll(), mesh->hideAll() etc don't exist anymore.
thanks, |
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Rabishan |
Support |
5 |
6,581 |
05-15-2013, 05:55 AM |
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Thread: saving/loading problem
Post: RE: saving/loading problem
Quote:To be honest, you should be letting EE decide what to save. Having conditional saving (i.e. the if statement in your save) is a no no. You will end up with a discrepancy between the number of ob... |
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Rabishan |
Beginner Questions |
4 |
4,830 |
04-11-2013, 12:20 PM |
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Thread: saving/loading problem
Post: RE: saving/loading problem
hi fatcoder,
It was like you said. but its from Enemy Item class. Since it cannot load the Enemy Item, loading of Enemy fails too. I choose not to save the Items unless it is from Players as in the c... |
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Rabishan |
Beginner Questions |
4 |
4,830 |
04-11-2013, 07:41 AM |
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Thread: saving/loading problem
Post: saving/loading problem
hi everyone,
i get problem loading the objects from Enemy class.
Code:
void Enemy::save(File &f){
if(alive){
super::save(f... |
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Rabishan |
Beginner Questions |
4 |
4,830 |
04-10-2013, 01:00 PM |
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Thread: Loading objects issues
Post: RE: Loading objects issues
just a guess. maybe its physics issue. |
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Rabishan |
Beginner Questions |
2 |
3,932 |
04-10-2013, 10:42 AM |
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Thread: Viewport Sky
Post: RE: Viewport Sky
turning off bloom seemed to do the trick. thanks @Koniu for the suggestion. |
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Rabishan |
Gui |
4 |
5,221 |
04-01-2013, 06:27 AM |
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Thread: Viewport Sky
Post: RE: Viewport Sky
thanks for the reply @fatcoder
i use this code in the DrawViewport() function.
Code:
Sky.atmospheric().frac(0.5);
Sky.atmosphericDensityExponent(1);
Sky.atmosphericHorizonExponent(4);
Sky.atmospheric... |
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Rabishan |
Gui |
4 |
5,221 |
03-29-2013, 07:36 AM |
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Thread: Viewport Sky
Post: Viewport Sky
Hi everyone,
this may be a stupid question. how do we enable/disable sky in viewport?
thanks in advance. |
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Rabishan |
Gui |
4 |
5,221 |
03-28-2013, 12:32 PM |
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Thread: Getting current value of GUI Slider?
Post: RE: Getting current value of GUI Slider?
you can acess as
Slider slider;
slider() will return slider value. |
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Rabishan |
Gui |
2 |
4,013 |
03-20-2013, 06:20 AM |
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Thread: Particle question
Post: RE: Particle question
you can check water.world in esenthel. it shows example about how to add particles in world directly through editor. |
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Rabishan |
Beginner Questions |
9 |
8,123 |
02-05-2013, 12:15 PM |
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Thread: error after update
Post: error after update
hi esenthel, i just updated the engine and i'm having some problems. i can't see lights and particles in the world editor. also i can't load environment file through esenthel's Environment class.
tha... |
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Rabishan |
Support |
5 |
5,966 |
02-05-2013, 10:42 AM |
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Thread: Particle question
Post: RE: Particle question
after turning off palette mode did you add alpha value in the particle color. |
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Rabishan |
Beginner Questions |
9 |
8,123 |
02-04-2013, 11:54 AM |
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Thread: Mesh Outlines
Post: RE: Mesh Outlines
thanks for the reply @aceio76 but we are looking only on thickness of the outline drawn from mesh.drawOutline() method. is there any way to increase the thickness. |
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Rabishan |
Support |
4 |
6,171 |
12-12-2012, 06:29 AM |
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Thread: Mesh Outlines
Post: Mesh Outlines
Hi,
we were trying to use the mesh outlining for our characters using drawOutline() method. But we find the thickness is a bit small. How can we adjust the outline thickness. When using D.edgeDete... |
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Rabishan |
Support |
4 |
6,171 |
11-30-2012, 05:11 AM |