Search Results
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Post |
Author |
Forum |
Replies |
Views |
Posted
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Thread: How long you are programming in C++?
Post: RE: How long you are programming in C++?
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McTomas |
Offtopic |
31 |
28,517 |
04-11-2011, 01:37 AM |
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Thread: Header Browser Tool
Post: RE: Header Browser Tool
A good addition to the header browser is the byew type of the Gui Object. For example, when I pass over the Combo Box, it shows an image of default comboBox to be drawn, like this http://unity3d.com/s... |
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McTomas |
News |
35 |
39,411 |
01-17-2011, 06:07 PM |
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Thread: Merry Xmas!
Post: RE: Merry Xmas!
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McTomas |
Offtopic |
14 |
11,838 |
12-24-2010, 08:45 PM |
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Thread: Pre purchase questions
Post: RE: Pre purchase questions
3) If you're going to use MySQL (a very good free database system), use the MySQL connector, very easy to integrate.
http://www.mysql.com/products/connector/ |
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McTomas |
Support |
6 |
7,071 |
12-23-2010, 01:12 PM |
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Thread: December updates
Post: RE: December updates
Nice video.
Just noticed that the information in the devmasters about Esenthel Engine is outdated. Probably you you should update with the last greatest features added :D |
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McTomas |
Offtopic |
52 |
46,185 |
12-17-2010, 07:57 AM |
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Thread: December updates
Post: RE: December updates
(12-16-2010 12:09 PM)Esenthel Wrote: And after that, adding the visual scripts support with some new game object classes - my goal is to make more things controllable/programmable from the edit... |
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McTomas |
Offtopic |
52 |
46,185 |
12-16-2010, 09:51 PM |
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Thread: December updates
Post: RE: December updates
What improvements are you still thinking to had to the new Editor? |
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McTomas |
Offtopic |
52 |
46,185 |
12-16-2010, 01:57 AM |
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Thread: Installer
Post: RE: Installer
Well I thing simplicity and automatization is always good and an MSI Installer is not hard to create. But yeah the installation now is pretty straight forward so I think that this not a priority. |
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McTomas |
Feature Requests |
11 |
11,003 |
12-08-2010, 02:24 AM |
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Thread: StimmyGames MMO
Post: RE: StimmyGames MMO
It's starting to look better and better :D |
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McTomas |
Showcase |
40 |
42,059 |
12-05-2010, 10:55 AM |
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Thread: Help with the installation on visual studio 2010
Post: RE: Help with the installation on visual studio 20...
for those getting some errors when changin the name from Tutorials to your project name, and adding specifc folders to the project, and getting "fatal error C1010:", just:
go to Project->Propertie... |
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McTomas |
Support |
12 |
11,332 |
12-04-2010, 01:50 AM |
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Thread: Freelance C++ Programmer
Post: RE: Freelance C++ Programmer
Hi,
I can help you with you want. But until 16 of December I won't be able to dedicate my full time to code your game because I have college projects to deliver till that date.
If you're in a rush p... |
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McTomas |
Job Offers (Paid Only) |
2 |
9,020 |
11-26-2010, 10:19 PM |
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Thread: EE joins Facebook
Post: RE: EE joins Facebook
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McTomas |
News |
11 |
13,134 |
11-09-2010, 09:32 AM |
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Thread: Saving XML files
Post: RE: Saving XML files
I've search it and can't find it either :S....would be a terrific addition |
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McTomas |
Support |
6 |
6,720 |
10-28-2010, 02:44 PM |
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Thread: MMO Progress
Post: RE: MMO Progress
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McTomas |
News |
93 |
91,622 |
10-16-2010, 08:23 PM |
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Thread: MMO Progress
Post: RE: MMO Progress
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McTomas |
News |
93 |
91,622 |
10-15-2010, 03:56 PM |
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Thread: Mac, iPhone, iPad Progress
Post: RE: Mac, iPhone, iPad Progress
Nice one :D:D:D. This engine is getting better every day :D:D |
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McTomas |
News |
49 |
48,509 |
09-09-2010, 05:40 PM |
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Thread: Visual Studio 2008 or 2010
Post: RE: Visual Studio 2008 or 2010
The intellisense improvements are really great. The GUI is good but the intellisense is my big plus PRO |
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McTomas |
Offtopic |
23 |
20,647 |
09-03-2010, 07:56 PM |
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Thread: List
Post: RE: List
No need for setData. You can just put cur=-1 instead, that way you won't have to load the data, every frame.
If you want to clean all the selection in the update(), just put cur = cur_prev = lit = -1; |
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McTomas |
Gui |
4 |
5,522 |
08-28-2010, 12:16 AM |
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Thread: List
Post: RE: List
Hi
I didn't understand what you want, but:
To get the current element use: list.cur
To get the current element object use: list() or list.orderToData(list.cur);
Hope I could help. |
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McTomas |
Gui |
4 |
5,522 |
08-27-2010, 08:55 PM |
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Thread: Gui editor
Post: RE: Gui editor
Have the possibility to change the TextDS from the TextLine text would be good too :D |
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McTomas |
Feature Requests |
10 |
10,204 |
08-27-2010, 05:56 PM |