Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Esenthel brand new Full Source Licensing
Post: RE: Esenthel brand new Full Source Licensing
(04-06-2014 09:29 AM)Pixel Perfect Wrote: Whilst I'm happy with the move to a subscription based system unless I was looking for the source code option I'm not really seeing anything in this ne... |
|
xzessmedia |
News |
120 |
130,244 |
04-07-2014, 04:22 PM |
|
|
Thread: Esenthel: Simply a pleasure to work with
Post: RE: Esenthel: Simply a pleasure to work with
hey i can agree to that in all points and want to join this enthusiastic mood here.
its the best you can get for those few bucks it costs.
it provides a great all in one solution and i really enjoy w... |
|
xzessmedia |
Game Design |
7 |
8,545 |
04-01-2014, 08:37 AM |
|
|
Thread: Absolute beginner...
Post: RE: Absolute beginner...
That was one of the reasons i bought Esenthel, because you can work on win or mac and just compile on the specific system to port it. |
|
xzessmedia |
Beginner Questions |
19 |
14,445 |
03-30-2014, 11:59 PM |
|
|
Thread: AAA engines moving to subscriptions?
Post: RE: AAA engines moving to subscriptions?
good point roland, i also wasted much with testing the latest thing. im careful of this, but i also think its also always good to know whats going on in the scene.
esenthel is currently the best solut... |
|
xzessmedia |
Offtopic |
21 |
25,694 |
03-25-2014, 07:35 AM |
|
|
Thread: Moobly
Post: RE: Moobly
i also love the character voices and all the lovely game style. both thumbs up!
keep on the good work, is it planned to be a multi platform game? could be really funny to play on a tablet :) |
|
xzessmedia |
Showcase |
22 |
23,543 |
03-24-2014, 03:27 PM |
|
|
Thread: AAA engines moving to subscriptions?
Post: RE: AAA engines moving to subscriptions?
awesome info.. didn't know that cryengine offers a subscription! |
|
xzessmedia |
Offtopic |
21 |
25,694 |
03-23-2014, 04:04 AM |
|
|
Thread: Music / Playlist bugged
Post: RE: Music / Playlist bugged
|
xzessmedia |
Support |
4 |
5,411 |
03-16-2014, 01:22 PM |
|
|
Thread: Music / Playlist bugged
Post: RE: Music / Playlist bugged
after the update my editor can't recognize MusicTheme vars anymore... |
|
xzessmedia |
Support |
4 |
5,411 |
03-16-2014, 04:18 AM |
|
|
Thread: auto update for dedicated servers
Post: auto update for dedicated servers
hi there,
it would be great if the dedicated server software would update itself automatically or a flag to enable it.
thanks |
|
xzessmedia |
Feature Requests |
0 |
3,024 |
03-14-2014, 10:42 AM |
|
|
Thread: Putting Character Models in Game
Post: RE: Putting Character Models in Game
well the workflow atm is best with some thirdparty modeling/animation tool in my opinion, but the engine still has all necessary functions to do this in code, there is some old bone rename thread Bone... |
|
xzessmedia |
Beginner Questions |
4 |
4,847 |
03-14-2014, 10:37 AM |
|
|
Thread: Create simple skeleton
Post: RE: Create simple skeleton
i subclassed game.obj and made my own obj which these are part of
Code:
Vec GameObject::GetMeshSlotVec(cchar8 *name)
{
return CorrectSlotPosition(matrix(),mesh->skeleton... |
|
xzessmedia |
Beginner Questions |
5 |
5,227 |
03-14-2014, 10:28 AM |
|
|
Thread: font clipping problem
Post: font clipping problem
hi,
i have the problem that some fonts i want to use get clipped. it would be great to have the possibility to specify a height offset for larger fonts.
any ideas?
thanks in advice
[img]http://www.... |
|
xzessmedia |
Support |
0 |
3,022 |
03-13-2014, 12:15 AM |
|
|
Thread: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Post: RE: Esenthel in a browser (WebGL, HTML5, JS, Emscr...
wow esenthel with browser support would be really awesome! thumbs up!! |
|
xzessmedia |
News |
28 |
30,937 |
03-05-2014, 12:21 AM |
|
|
Thread: some music
Post: some music
here is some music i released under my electronical pseudonym maco sha..
have fun if you like..
Marakesh:
[video=youtube]http://m.youtube.com/watch?v=8IEJixRNYb0[/video]
Orion:
[video=youtube]htt... |
|
xzessmedia |
Offtopic |
1 |
4,961 |
02-28-2014, 10:25 PM |
|
|
Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul
wow awesome, im not often in this board, im still reading on this thread, but the images are impressive. great work!
im looking forward to kingdoms of soul, keep on! :) |
|
xzessmedia |
Showcase |
273 |
240,350 |
02-23-2014, 11:57 PM |
|
|
Thread: Moonlander 3D
Post: RE: Moonlander 3D
thank you guys :)
im still playing to get the right feel and optimize it. Just a small side project, im still working mainly on my space game i posted some early screens some months ago |
|
xzessmedia |
Showcase |
5 |
7,681 |
02-23-2014, 12:21 AM |
|
|
Thread: Creating particles from *.particle file
Post: RE: Creating particles from *.particle file
all i did with particles were without loading a particles file...are you using 1.0?
try dropping it in the editor esenthel should recognize it.
you can either edit with the editor or by code and subcl... |
|
xzessmedia |
Beginner Questions |
4 |
5,736 |
02-21-2014, 03:10 PM |
|
|
Thread: patcher patches the game even if up to date
Post: RE: patcher patches the game even if up to date
after some tries, actually it patches correctly
i guess it was a server side problem as i changed some permission. |
|
xzessmedia |
Support |
1 |
3,437 |
02-21-2014, 07:21 AM |
|
|
Thread: Moonlander 3D
Post: Moonlander 3D
Hello, i want to show you guys a small arcade game i worked the last days on.
I made a small Moonlander clone in 2D some years ago so i had the idea to do a small arcade game for ios,android,pc,mac un... |
|
xzessmedia |
Showcase |
5 |
7,681 |
02-21-2014, 06:55 AM |
|
|
Thread: patcher patches the game even if up to date
Post: patcher patches the game even if up to date
hi,
i want to update my game with the nice patcher class.
works fine so far but it is updating on every start even if files are up to date.
i checked the related installer.txt and its all zero
PHP C... |
|
xzessmedia |
Support |
1 |
3,437 |
02-21-2014, 06:13 AM |