About Store Forum Documentation Contact



Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: [Elements] Addition of more formats
Post: RE: [Elements] Addition of more formats

Ahhhhh right, the Google's VP9, since the Engine natively supports browsers and a multitude of other systems; makes sense that the choices are a bit less! Will switch to VP9, indeed much better with ...
Dwight Feature Requests 2 186 06-28-2026, 12:41 PM
  Thread: [Elements] Addition of more formats
Post: [Elements] Addition of more formats

Hi there, Theora has been around for quite some time, and many of the newer video formats are not supported. Can we check if we can include more formats for videos? :) Thanks a bunch!
Dwight Feature Requests 2 186 06-28-2026, 12:35 PM
  Thread: Titan Editor v77.0.0.0 reports projects created with newer Titan Engine ver
Post: RE: Titan Editor v77.0.0.0 reports projects create...

That's odd, I downloaded it from the website (not the in-engine store) and I imported the project into the Editor and it works. Can you try downloading it via the website and see if that makes a diff...
Dwight Support 3 189 06-28-2026, 12:33 PM
  Thread: Improved Water
Post: RE: Improved Water

Very well done! Adding that too! Thank you for your contribution!
Dwight Showcase 2 263 06-26-2026, 09:44 AM
  Thread: [UI Editor] Feature requests
Post: [UI Editor] Feature requests

Hi, I'd like to propose two additions to the GUI editor window: 1. Multi-Selection Editing When multiple UI elements are selected, params that are unique per element (Name, Description, and Text) sh...
Dwight Feature Requests 0 393 05-28-2026, 10:41 AM
  Thread: Changing Engine's Name and Logo
Post: RE: Changing Engine's Name and Logo

The use of 3 different colors imply a trinity of building stones or block of which the engine consists. I don't think it would make much sense. The first logo makes the most sense! I voted for that o...
Dwight Offtopic 11 9,453 02-19-2022, 07:29 PM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

Welcome back!
Dwight Showcase 273 316,748 02-07-2022, 07:30 PM
  Thread: The Story of Esenthel Engine
Post: RE: The Story of Esenthel Engine

It appears my slap has done its work. Flying off onto working with this wonderous engine again! Can't be smile-slapping 24/7... I won't get things done :D
Dwight Offtopic 11 11,139 10-31-2021, 10:20 PM
  Thread: The Story of Esenthel Engine
Post: RE: The Story of Esenthel Engine

My inner brain is itching to give out faceslaps. I must admit that I do not understand the struggles you have been going through from any of the mentioned perspectives (be it financial, developing-wi...
Dwight Offtopic 11 11,139 10-29-2021, 09:03 AM
  Thread: Esenthel Builder OSX -> Can't be opened.
Post: RE: Esenthel Builder OSX -> Can't be opened.

This is usually an issue with Gatekeeper; to circumvent Mac's Gatekeeper, I would try a right click (or ctrl + click) on the Builder and then "Open". If this does not work, you can go to System Prefs...
Dwight Platforms (Windows, Mac, Linux, Android, iOS) 2 3,608 09-10-2021, 01:13 PM
  Thread: Tone Mapper / Color Grading
Post: RE: Tone Mapper / Color Grading

Thank you Greg, you're amazing!!
Dwight Feature Requests 5 6,699 09-06-2021, 12:22 PM
  Thread: Game Engine Comparison
Post: RE: Game Engine Comparison

May I say I am very impressed with your comparisons (although startup times is just a showoff :P ) I am simply speechless with the visual improvements that have been released in the past few days. Th...
Dwight News 10 12,240 08-16-2021, 05:54 PM
  Thread: Visual 'bug' in EE Editor
Post: Visual 'bug' in EE Editor

Hi there, I know that this has been a thing for the last couple of years, and I would not consider it a bug, but I do think it could look a bit nicer. In the attached screenshot, one can see that the...
Dwight Feature Requests 1 4,727 07-10-2021, 09:15 AM
  Thread: Pirates' Nest
Post: RE: Pirates' Nest

Sooooooo! Website was given quite the overhaul and decided to keep it more updated as well. Some new screenshots from in-engine development can be found on the Media page! Link: Pirates' Nest
Dwight Showcase 20 30,483 07-04-2021, 02:42 PM
  Thread: Emissive/Bloom/Glow improvements
Post: RE: Emissive/Bloom/Glow improvements

I have played around with it, and the editor has quite the stunning improvements! I simply adore the visual enhancements and the additional options the editor provides! Scenes are coming more to life!
Dwight News 4 6,238 06-22-2021, 09:41 AM
  Thread: The Forest
Post: RE: The Forest

Simply speechless.
Dwight News 5 6,939 06-14-2021, 04:31 PM
  Thread: Emissive/Bloom/Glow improvements
Post: RE: Emissive/Bloom/Glow improvements

Oh damn! That is looking gorgeous! I'm going to play around with these visual improvements :D
Dwight News 4 6,238 06-08-2021, 09:50 AM
  Thread: Publishing without 'Publish Data As PAKs' still require Project.pak
Post: RE: Publishing without 'Publish Data As PAKs' stil...

Did you set it as the default skin for your project? I think it should be the Application -> Right mouse click -> Properties -> Default GUI skin.
Dwight Support 6 5,082 05-12-2021, 08:07 PM
  Thread: PN - Help wanted - !!!SCREENSHOT WARNING!!!
Post: PN - Help wanted - !!!SCREENSHOT WARNING!!!

Hi all, As the game is slowly progressing towards a playable alpha state, I am looking (as sole developer) for some coding assistance. Thanks to the help of many people in the past, all 2D and 3D ass...
Dwight Help Requests 0 2,690 04-29-2021, 03:34 PM
  Thread: Movable Window - Also from children?
Post: RE: Movable Window - Also from children?

So that's where that function in the RPG 2 comes from what I remember :D I always wondered what that function came from! Thank you very much for the explanation RedcrowProd! Helps a lot, yet again! :...
Dwight Feature Requests 2 5,744 04-23-2021, 06:37 PM