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Thread: My home-brewed bicycle
Post: RE: My home-brewed bicycle
oh no... no, no, no, no, no Allan :) you're just nearing the end of the first half of this equation...
your next task is to create a self balancing controller (bike rider) who will become the contr... |
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RedOcktober |
Showcase |
23 |
24,013 |
05-17-2015, 02:18 PM |
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Thread: [Solved] Water does not animate
Post: RE: [Solved] Water does not animate
hey... don't be so hard on yourself bro :) i think most of us here have been through pretty much the same thing... one game engine after another...
especially nowadays, when there are so many "free"... |
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RedOcktober |
Beginner Questions |
9 |
8,427 |
05-17-2015, 02:07 PM |
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Thread: [Solved] Water does not animate
Post: RE: [Solved] Water does not animate
what're ya workin' on Ro... if it's not top secret :)
--Mike |
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RedOcktober |
Beginner Questions |
9 |
8,427 |
05-17-2015, 12:44 AM |
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Thread: My home-brewed bicycle
Post: RE: My home-brewed bicycle
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RedOcktober |
Showcase |
23 |
24,013 |
05-17-2015, 12:44 AM |
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Thread: Knights & Snails
Post: RE: Knights & Snails
nice looking graphics (is that your hand drawn work?) and smooth gameplay...
tested onAndroid: Ematic EGQ307 quad core-a31 series Android 4.2.2 7inch
game took about 20 seconds to start after tappi... |
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RedOcktober |
Showcase |
21 |
28,073 |
04-11-2015, 03:10 AM |
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Thread: Arashia Tavern
Post: RE: Arashia Tavern
not my type of game, but the graphics are impressive.... neat, clean...
is the entire game played from orthogonal overhead view or is there a first person 3D view switch in the game?
will continue t... |
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RedOcktober |
Showcase |
39 |
50,119 |
04-11-2015, 02:22 AM |
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Thread: Benchmark Tool - Nature scene
Post: RE: Manufactura K4 - Nature scene
just had a chance to try this out... very immersive scenes... nicely done...
ran with a very slight choppiness on WindowsPC: AMD A8-6500 with Radeon HD 8570D integrated GPU 1600x900... in High mode.... |
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RedOcktober |
Showcase |
67 |
71,911 |
04-11-2015, 02:18 AM |
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Thread: Dungeon Hero
Post: RE: Dungeon Hero RPG
hey there guys... surfacing for a few... lots of new and neat stuff...
first congrats on the game... graphics looks great... scenes are immersive... gameplay is smooth and challenging enough to make... |
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RedOcktober |
Showcase |
32 |
57,458 |
04-11-2015, 01:55 AM |
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Thread: My Interactive PlayRoom
Post: RE: My Interactive PlayRoom
neat... and frustrating :)
i've been an avid follower of your physics/mechanics projects since the early 3D Rad versions... it'll be interesting to see the Esenthel versions and what the new develop... |
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RedOcktober |
Showcase |
21 |
20,969 |
01-17-2015, 03:25 PM |
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Thread: Heavy Charge
Post: RE: Heavy Charge
verrrry well done... AAA graphics and intuitive interface puts this project at the top of the heap...
good luck with development...
--Mike |
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RedOcktober |
Showcase |
28 |
26,103 |
12-01-2014, 06:53 PM |
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Thread: Kill The Dragon
Post: RE: [Draft Project]Rebel of Six
great looking scenery... immersive with lots of atmosphere...
world 1 - ~5.2
world 2 - ~7.8
world 3 - ~3.6
world 4 - ~5.6
amd A8-6500 4 core with radeon 8570D integrated gpu
maybe adding options t... |
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RedOcktober |
Showcase |
47 |
42,771 |
12-01-2014, 06:48 PM |
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Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul
absolutely first rate... maybe a lil work on that plate, but that's just small stuff... this is AAA quality work...
--Mike |
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RedOcktober |
Showcase |
273 |
237,855 |
11-12-2014, 04:53 AM |
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Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul
continues to impress...
--Mike |
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RedOcktober |
Showcase |
273 |
237,855 |
11-03-2014, 10:56 PM |
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Thread: The Wasteland
Post: RE: The Wasteland
yes... what everyone above has said... looking very nice with a lot of attention to detail... maybe a bit overly dramatic on the atmospherics and sunset, but only just a bit... the overall effect come... |
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RedOcktober |
Showcase |
12 |
14,157 |
10-12-2014, 03:41 PM |
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Thread: A big update is coming
Post: RE: A big update is coming
allriiiiight... THX for the teaser...
--Mike |
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RedOcktober |
News |
13 |
14,637 |
09-30-2014, 01:56 PM |
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Thread: A big update is coming
Post: RE: A big update is coming
come on... give us some some hints... :) |
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RedOcktober |
News |
13 |
14,637 |
09-30-2014, 02:12 AM |
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Thread: For the over-50s
Post: RE: For the over-50s
perfect example of what i said above... :lol:
Hey There Roland... long time no see...
i no longer waste much time at that other board... i have no intentions of contributing to that guys' retiremen... |
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RedOcktober |
Say Hello |
24 |
25,931 |
09-08-2014, 06:36 PM |
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Thread: For the over-50s
Post: RE: For the over-50s
Quote:Looks like the elders are so much fond of game development even more than the youth
that's because many of us remember those "good ole dayz"...
buying a game in a plastic baggy with a manual ... |
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RedOcktober |
Say Hello |
24 |
25,931 |
09-08-2014, 03:06 PM |
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Thread: Surfing Simulation Project
Post: RE: Surfing Simulation Project
yeah... me too (comparing)
--Mike |
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RedOcktober |
Showcase |
56 |
59,559 |
09-08-2014, 12:30 AM |
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Thread: Surfing Simulation Project
Post: RE: Surfing Simulation Project
Lookin real nice Allan... subtle changes adding to the realism...
--Mike |
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RedOcktober |
Showcase |
56 |
59,559 |
09-07-2014, 05:21 PM |