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Search Results
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Forum |
Replies |
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Posted
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Thread: Global Illumination (GI)
Post: RE: Global Illumination (GI)
| Very cool! :)
I cheer for you :d |
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Esenthel |
Showcase |
1 |
57 |
07-09-2026, 06:51 AM |
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Thread: July 2026
Post: RE: July 2026
| Updated Esenthel Source:
Name Changes:
Clamp -> MID |
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Esenthel |
Version History |
1 |
114 |
07-06-2026, 09:01 AM |
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Thread: July 2026
Post: July 2026
| Updated Esenthel Source:
-fixed bug in matrix inversion |
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Esenthel |
Version History |
1 |
114 |
07-03-2026, 05:58 AM |
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Thread: June 2026
Post: RE: June 2026
| Updated Esenthel Source:
-greatly improved 'Sound.muffle' when dynamically changing its values, previously there was a noticeable hiss, now it's removed, also improved performance and simplified codes |
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Esenthel |
Version History |
6 |
619 |
06-30-2026, 05:25 PM |
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Thread: June 2026
Post: RE: June 2026
| Updated Esenthel Source:
-added a lot Matrix mul div divNormalized constructor function variations |
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Esenthel |
Version History |
6 |
619 |
06-30-2026, 06:59 AM |
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Thread: June 2026
Post: RE: June 2026
| Updated Esenthel Source:
-cleaned up Matrix codes |
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Esenthel |
Version History |
6 |
619 |
06-29-2026, 06:57 AM |
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Thread: Titan Editor v77.0.0.0 reports projects created with newer Titan Engine ver
Post: RE: Titan Editor v77.0.0.0 reports projects create...
| Windows Binary update now available, please restart Editor and wait for Update notification. |
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Esenthel |
Support |
3 |
169 |
06-28-2026, 12:37 PM |
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Thread: [Elements] Addition of more formats
Post: RE: [Elements] Addition of more formats
| There's VP9 support available, it's better.
https://esenthel.com/?id=doc#Video |
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Esenthel |
Feature Requests |
2 |
166 |
06-28-2026, 12:36 PM |
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Thread: Titan Editor v77.0.0.0 reports projects created with newer Titan Engine ver
Post: RE: Titan Editor v77.0.0.0 reports projects create...
| I'm updating the Windows binary now, will be available in a moment. |
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Esenthel |
Support |
3 |
169 |
06-28-2026, 12:34 PM |
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Thread: June 2026
Post: RE: June 2026
| Updated Esenthel Source:
-optimized Time.d ad rd speed, to operate on floats which reduces casting from double compared to the old version
API Changes:
-changed Matrix API for multiplication division... |
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Esenthel |
Version History |
6 |
619 |
06-27-2026, 11:03 AM |
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Thread: June 2026
Post: RE: June 2026
| Updated Esenthel Source:
-fixed loading old/deprecated Materials in the Editor
-updated old/deprecated Materials from Tutorials project
-added double precision 'Separate' functions for collision detec... |
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Esenthel |
Version History |
6 |
619 |
06-22-2026, 12:06 PM |
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Thread: [Bug] TitanEditor EditMaterial::fixOldReflect makes old materials metallic → dark
Post: RE: [Bug] TitanEditor EditMaterial::fixOldReflect ...
| Many thanks again!
I've fixed it all :) |
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Esenthel |
Support |
2 |
213 |
06-22-2026, 12:02 PM |
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Thread: GPU Mesh Shader Grass GoT Style
Post: RE: GPU Mesh Shader Grass GoT Style
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Esenthel |
Showcase |
3 |
276 |
06-19-2026, 01:42 PM |
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Thread: [Bug] TitanEditor EditMaterial::fixOldReflect makes old materials metallic → dark
Post: RE: [Bug] TitanEditor EditMaterial::fixOldReflect ...
| Many thanks for the report!
I'll check this once back home in a couple days :) |
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Esenthel |
Support |
2 |
213 |
06-19-2026, 01:41 PM |
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Thread: June 2026
Post: RE: June 2026
| Updated Esenthel Source:
-changed Game.Obj.create func to use const
from: virtual void create(Object &obj)=NULL; // create from object
to: virtual void create(C Object &obj)=NULL; // create fr... |
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Esenthel |
Version History |
6 |
619 |
06-06-2026, 08:23 AM |
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Thread: June 2026
Post: June 2026
| Updated Esenthel Source:
-updated Sound system to operate on VecD positions (64-bit float for high precision huge worlds) |
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Esenthel |
Version History |
6 |
619 |
06-02-2026, 07:01 AM |
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Thread: May 2026
Post: RE: May 2026
| Updated Esenthel Source:
!! IMPORTANT: All particle draw functions now require 'SetMatrix' to be called already, Particles.draw and Draw*ParticleBegin !!
-added some performance improvements |
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Esenthel |
Version History |
3 |
595 |
05-31-2026, 10:04 AM |
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Thread: May 2026
Post: RE: May 2026
| Updated Esenthel Source:
-improved Sound 3D Positioning
-updated Engine to latest Android NDK |
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Esenthel |
Version History |
3 |
595 |
05-23-2026, 08:42 AM |
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Thread: May 2026
Post: RE: May 2026
| Updated Esenthel Source:
-updated Visual Studio projects to 2026
-various small improvements |
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Esenthel |
Version History |
3 |
595 |
05-17-2026, 06:02 AM |
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Thread: May 2026
Post: May 2026
| Updated Esenthel Source:
-fixed physics tutorials not compiling due to updated Box constructor
-added more Edge2 functions
-"Behind" shader now correctly processes "Blend" Materials |
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Esenthel |
Version History |
3 |
595 |
05-05-2026, 06:03 AM |