Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Best collision routine for bullet shots
Post: RE: Best collision routine for bullet shots
Hi,
thank you for your relpy, but that didnt solve the problem.
I used my way (explained above) to solve it, it works now -
where the ray is casted when the trigger shape get a hit event.
But thank... |
|
T3rr4Byt3 |
Beginner Questions |
4 |
5,242 |
10-17-2012, 06:05 PM |
|
|
Thread: Best collision routine for bullet shots
Post: RE: Best collision routine for bullet shots
Hi Rubeus,
thank you for your reply.
I must say that I didnt understand you - or you understand me wrong.
I want to let the bullets fly over some time ( lets say, 3 secs for reaching the max distan... |
|
T3rr4Byt3 |
Beginner Questions |
4 |
5,242 |
10-14-2012, 10:03 AM |
|
|
Thread: Best collision routine for bullet shots
Post: Best collision routine for bullet shots
Hi,
I want to shoot bullets from my weapons - and Im not sure about the best way to add collisions.
These bullets shouldn´t reach the "destination", in the same frame where I shot them, ( raycast ... |
|
T3rr4Byt3 |
Beginner Questions |
4 |
5,242 |
10-13-2012, 07:49 PM |
|
|
Thread: Maybe a BUG while updating camera with enabled ragdoll
Post: RE: Maybe a BUG while updating camera with enabled...
Hi,
wow thank you so much Harry, that code works great.
I didnt find any information about this behavior - was that only my stupidity?
Thanks again. |
|
T3rr4Byt3 |
Beginner Questions |
3 |
4,752 |
10-06-2012, 11:58 AM |
|
|
Thread: Maybe a BUG while updating camera with enabled ragdoll
Post: Maybe a BUG while updating camera with enabled rag...
Hi,
I found maybe a bug while you are updating the free camera while
you are using ragdoll with the player who is target by the camera.
( Source file: 17 - Camera Collisions.h )
I´m using this upda... |
|
T3rr4Byt3 |
Beginner Questions |
3 |
4,752 |
10-05-2012, 10:03 PM |
|
|
Thread: [BUG] World / Model / Mesh Editor
Post: RE: [BUG] World / Model / Mesh Editor
|
T3rr4Byt3 |
Support |
2 |
4,336 |
02-12-2011, 02:39 PM |
|
|
Thread: How to create exe ?
Post: RE: How to create exe ?
Hi,
I´m from germany and I hope you can understand me.
I think Riddick doesnt know how EE works , or what programming connoted.
You could not get a application ( .exe ) from the Editor. You have to... |
|
T3rr4Byt3 |
Beginner Questions |
18 |
15,386 |
02-05-2011, 06:47 PM |
|
|
Thread: [BUG] World / Model / Mesh Editor
Post: [BUG] World / Model / Mesh Editor
Hi,
I´m from germany and I hope you can understand me.
I think I found a little bug in the Editor in every versions.
When I´m in World Editor, I can use the "Insert and Delete" button on the Numbl... |
|
T3rr4Byt3 |
Support |
2 |
4,336 |
02-05-2011, 06:23 PM |
|
|
Thread: Esenthel.Net
Post: RE: Esenthel.Net
WOW !! Great!! C++ is a good language, but I miss the better Intellisense functions and "Plugin Support of Refractor" ... C# is much easier than C++
but the wrapper isn´t done .. so I must use the C++... |
|
T3rr4Byt3 |
Showcase |
42 |
49,514 |
12-25-2010, 12:23 PM |
|
|
Thread: In IDLE all Tools warming up the GPU + CPU
Post: In IDLE all Tools warming up the GPU + CPU
Hello!
I´m german and my english is not so good :-)
When you use any tool, like converter or editor, and you minimize the app,
the GPU is still calculate something, and its warming up the GPU. Coul... |
|
T3rr4Byt3 |
Support |
1 |
3,503 |
12-25-2010, 10:52 AM |
|
|
Thread: [Bug?] QWERTZ Keyboard and a Hello from me!
Post: RE: [Bug?] QWERTZ Keyboard and a Hello from me!
Hello again my english is not so good :-),
I'm sorry that I have to answer not before, I had no time.
I have tried it out, and it doesent works correct.
I put Paks.add("../data/Font.pak"); in InitP... |
|
T3rr4Byt3 |
Support |
3 |
4,650 |
12-24-2010, 07:24 AM |
|
|
Thread: [Bug?] QWERTZ Keyboard and a Hello from me!
Post: [Bug?] QWERTZ Keyboard and a Hello from me!
Hello great community and members of Esenthel!
I´m from germany and speaks a litte bit english.
I hope you can understand my bad english :-)
I´m really impressed of the power of the engine.
I tried ... |
|
T3rr4Byt3 |
Support |
3 |
4,650 |
12-18-2010, 02:32 PM |