Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
 |
|
Thread: Installer
Post: RE: Installer
where Runewake is coming from is.. not everyone is a coder/programmer. Many are like me, a pure artist.
However this does not mean we cannot create VR environments that are engaging, immersive and dar... |
|
AWM Mars |
Feature Requests |
11 |
11,003 |
12-08-2010, 11:58 AM |
 |
|
Thread: mesh physics question
Post: RE: mesh physics question
As mentioned in the above posts, you could make the stairs smaller and therefore more steps. If however you are going for a more real/natural look/feel to the build, then making the steps smaller may ... |
|
AWM Mars |
Graphics |
6 |
6,251 |
12-06-2010, 11:36 PM |
 |
|
Thread: mesh physics question
Post: RE: mesh physics question
In my experience, the steps themselves are too big for the avatar physics box to manage. Try using a 'helper' prim, in the form of a 100% transparent ramp. Also check you don't have gravity setting to... |
|
AWM Mars |
Graphics |
6 |
6,251 |
12-05-2010, 10:47 PM |
 |
|
Thread: StimmyGames MMO
Post: RE: StimmyGames MMO
For a lot of games, they can look quite toony, use all the colours of the rainbow, be glaring.. yet this feels just right, very atmospheric and even a little daunting. If you can get those types of em... |
|
AWM Mars |
Showcase |
40 |
42,057 |
12-04-2010, 08:35 PM |
 |
|
Thread: StimmyGames MMO
Post: RE: StimmyGames MMO
(12-04-2010 12:40 AM)Dynad Wrote: Your point is..? I think its just lame to create something and leave it somewhere on your hard drive doing nothing. Before i start with something i make a conc... |
|
AWM Mars |
Showcase |
40 |
42,057 |
12-04-2010, 11:40 AM |
 |
|
Thread: StimmyGames MMO
Post: RE: StimmyGames MMO
By asking the poster who made them, perhaps we shall all find out if they are polys, or bump mapping.
Irrespective of what the workload, I always reduce the polycounts as I proceed. Easy to miss somet... |
|
AWM Mars |
Showcase |
40 |
42,057 |
12-03-2010, 09:11 PM |
 |
|
Thread: StimmyGames MMO
Post: RE: StimmyGames MMO
Looks atmospheric.. is that ground fog you are using?
Those rocks... that bump mapped texture? If so, cool looking.. if not, what's the poly count? |
|
AWM Mars |
Showcase |
40 |
42,057 |
12-03-2010, 03:46 PM |
 |
|
Thread: Greetings
Post: Greetings
Greetings Esenthel users.
Whilst this is my first time here on these forums, I've been developing Virtual Reality/Immersive Environments for over 10 years.... good to be here.
Despite the quirky int... |
|
AWM Mars |
Offtopic |
0 |
3,502 |
12-03-2010, 03:40 PM |