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Search Results
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Thread: Русский форум или ветка
Post: RE: Русский форум или ветка
| (10-22-2011 11:34 PM)Babulesnik Wrote: Хочеться видеть посты земляков.
В таких случаях обычно организуют локальный ресурс.
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Randy |
Feature Requests |
7 |
10,395 |
10-25-2011, 01:21 PM |
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Thread: Converter export error
Post: Converter export error
| While exporting any .mesh file to wavefront .obj file Converter shows an error window with text: 'Error loading ShaderTech "T0000" in Shader "Blend"' and closes itself.
[img]http://files.gamehost.su/... |
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Randy |
Tools |
10 |
10,139 |
10-10-2011, 07:33 PM |
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Thread: How to create gui object?
Post: RE: How to create gui object?
| (10-03-2011 03:53 PM)Esenthel Wrote: because new is slower, requires memory allocation, pointer management, and manual releasing
current system is much better
What do you mean by the term 'cur... |
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Randy |
Gui |
2 |
5,074 |
10-03-2011, 05:17 PM |
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Thread: How to create gui object?
Post: How to create gui object?
| I want manually create gui objects such as Text, Button, etc.
Working method is:
Code:
Text * txt = new Text;
txt->create("text");
but it's strange for me - why engine not using ordinary constru... |
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Randy |
Gui |
2 |
5,074 |
10-03-2011, 02:47 PM |
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Thread: Draw3D image disappears at distance
Post: RE: Draw3D image disappears at distance
| (09-22-2011 08:54 AM)Esenthel Wrote: Maybe you haven't called image.updateMipMaps
Yes, now it's works!
(Previously I called .updateMipMaps() before .unlock() and it makes nothing without error... |
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Randy |
Graphics |
12 |
13,695 |
09-22-2011, 04:31 PM |
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Thread: Draw3D image disappears at distance
Post: RE: Draw3D image disappears at distance
| (09-21-2011 11:22 PM)llynx Wrote: (09-21-2011 10:49 PM)Randy Wrote: how about setting image distance draw parameter? Is it a secret? )
It's a function you should create that would fit y... |
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Randy |
Graphics |
12 |
13,695 |
09-21-2011, 11:43 PM |
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Thread: Draw3D image disappears at distance
Post: RE: Draw3D image disappears at distance
| (09-21-2011 09:37 PM)Esenthel Wrote: there is D.textDepth or similar
Thanks!
I found PosToScreen() + D.textDepth() + D.text() is very useful combination for player names/chat clouds drawing, ... |
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Randy |
Graphics |
12 |
13,695 |
09-21-2011, 10:49 PM |
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Thread: Draw3D image disappears at distance
Post: RE: Draw3D image disappears at distance
| (09-21-2011 08:56 PM)Esenthel Wrote: Use D.text
In this case player names will be visible through objects and terrain.
I think billboards is the best solution.
The question is - what property... |
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Randy |
Graphics |
12 |
13,695 |
09-21-2011, 09:16 PM |
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Thread: Draw3D image disappears at distance
Post: Draw3D image disappears at distance
| I am using Image.Draw3D for drawing player names.
Close to camera it looks ok -
[img]http://files.gamehost.su/pic/EE/3dtext1.png[/img]
But on big distances image becomes invisible -
[img]http://f... |
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Randy |
Graphics |
12 |
13,695 |
09-21-2011, 07:48 PM |
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Thread: Editor crashes on create billboard LOD
Post: Editor crashes on create billboard LOD
| Using Editor.exe from last SDK (previous version crashes too).
How to repeat:
1.Start Editor
2.Select Model Editor
3.Create cube mesh
4.Go to LOD menu, press 'Create Billboard'
5.On 'Create Billboard... |
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Randy |
Tools |
1 |
3,949 |
09-20-2011, 12:26 AM |
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Thread: How to compile with 'Use MFC in a Static Library' ?
Post: How to compile with 'Use MFC in a Static Library' ...
| How to compile EE based application with 'Use MFC in a Static Library' ?
VS linker returns 430 errors )
Code:
Error 1 error LNK2001: unresolved externa... |
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Randy |
Support |
0 |
4,409 |
09-19-2011, 08:58 PM |
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Thread: How get/set window position?
Post: How get/set window position?
| Is there a function in Esenthial Engine for setting and getting a position of application window? |
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Randy |
Beginner Questions |
1 |
4,239 |
09-04-2011, 10:03 PM |
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Thread: Display Draw functions for Image class
Post: Display Draw functions for Image class
| Display Draw functions (text printing and 2D graphics) needed for Image class. Can be very useful for characters names billboards, signboards, scoreboards, etc.
Rendering to texture may be a right sol... |
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Randy |
Feature Requests |
0 |
3,299 |
08-12-2011, 02:25 AM |