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Thread: [SOLVED] Horrible Terrain Quality
Post: RE: Horrible Terrain Quality
| Oh my god man, thanks for all your work!
And yes, i've used dx10 version of world edit in the screenshot that i've posted.
I'll use the autoupdater.
Greetings! |
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Nebrug |
Support |
8 |
11,570 |
11-11-2010, 04:05 AM |
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Thread: [SOLVED] Horrible Terrain Quality
Post: RE: Horrible Terrain Quality
| Here is the png file, as you can see it is a 16bit png.
http://www.mediafire.com/?rv551h76e4ppbj8
About the options, i've tested with changing the size option from 1 to 25 in both vertices, the same w... |
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Nebrug |
Support |
8 |
11,570 |
11-10-2010, 08:13 PM |
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Thread: [SOLVED] Horrible Terrain Quality
Post: RE: Horrible Terrain Quality
| I have the resolution from the menu/main/new set to 128 (max), the png is a 16bit file and the mesh quality is set to max in the screenshot i've posted.
Any other ideas? |
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Nebrug |
Support |
8 |
11,570 |
11-10-2010, 04:18 AM |
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Thread: [SOLVED] Horrible Terrain Quality
Post: [SOLVED] Horrible Terrain Quality
| Hi Esenthel, i'm testing the free version of the engine.
Esenthel have all the features that we need, and its quality is really great.
But not the terrain.
I'm importing a 2048x2048 heightmap made on ... |
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Nebrug |
Support |
8 |
11,570 |
11-09-2010, 09:13 PM |