|
Search Results
|
| Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
 |
|
Thread: Esenthel.Net
Post: RE: Esenthel.Net
| Well, if you dont have the time, once your ready i can convert all C++ samples to C# samples to include with the wrapper, if you dont have that much time to spend.
Just a suggestion :)
Beside that, ... |
|
Sarora |
Showcase |
42 |
55,011 |
07-06-2010, 09:11 PM |
 |
|
Thread: Esenthel.Net
Post: RE: Esenthel.Net
| Problem with good wrappers like this is they sometimes dont get released.
Im not saying this one wont, just saying alot of times it gets a hype started, and then *puff*, people gone / stops adding on... |
|
Sarora |
Showcase |
42 |
55,011 |
07-04-2010, 04:08 PM |
 |
|
Thread: Aion Inventory
Post: RE: Aion Inventory
| Im actually unsure if your even allowed to use/host this at all, as it contains copyright/trademark'ed materials.
I can tell you from experience, NCSoft have some serious hardcore lawyers.. |
|
Sarora |
Showcase |
4 |
11,328 |
11-27-2009, 04:47 PM |
 |
|
Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party librarys you would like working with...
| I got a pro license for Grome, and it is indeed good.
Though, it can be a bit of a hassle sometimes to export to engines, but once you figured out the engines max/min height, and on on, its not that ... |
|
Sarora |
3rd Party Tools |
25 |
30,779 |
11-27-2009, 03:28 PM |
 |
|
Thread: Video Tutorials
Post: RE: Video Tutorials
| yep, great stuff indeed :) |
|
Sarora |
Offtopic |
4 |
6,748 |
11-07-2009, 02:26 PM |
 |
|
Thread: My current wishes (alot :P)
Post: RE: My current wishes (alot :P)
| One more.
Material setting (reflective on/off) with setting slider (blur/smudge or what its called so its not such a sharp reflection) none to alot, wich reflects enviroment ect onto the material.
W... |
|
Sarora |
Feature Requests |
6 |
8,689 |
11-04-2009, 09:09 PM |
 |
|
Thread: My current wishes (alot :P)
Post: RE: My current wishes (alot :P)
| (11-01-2009 03:40 PM)Esenthel Wrote: this can and should be handled manually, by adjusting the material parameters realtime
Alot of engines have this in the material system/lighting system, ex... |
|
Sarora |
Feature Requests |
6 |
8,689 |
11-01-2009, 11:22 PM |
 |
|
Thread: Rain
Post: RE: Rain
| Yeah that nvidia one is uber nice, but, its DX10, im unsure since it uses specific DX10 SDK features to render, if it would run very fast on a DX9 engine :) |
|
Sarora |
Support |
3 |
5,717 |
11-01-2009, 10:17 PM |
 |
|
Thread: Rain
Post: RE: Rain
| This would be a sweet addition to the engine (from Torque3D)
http://vimeo.com/2814500
Since im a pro license holder for Torque3D, i wonder if i can transfer the shaders ect over to this engine hmmm ... |
|
Sarora |
Support |
3 |
5,717 |
11-01-2009, 10:00 PM |
 |
|
Thread: Texture (spec) not working ?
Post: RE: Texture (spec) not working ?
| (11-01-2009 03:42 PM)Esenthel Wrote: Quote:test.gfx
test.n.gfx
But no test.s.gfx ?
that's ok (specular is embedded into test.n.gfx)
Ah okay, didnt find that information anywhere :)
Thanks. |
|
Sarora |
Support |
5 |
7,348 |
11-01-2009, 04:56 PM |
 |
|
Thread: My current wishes (alot :P)
Post: RE: My current wishes (alot :P)
| Adding another one
Materials - Glow map, add animation possibility to it (eg Sine curve or something). |
|
Sarora |
Feature Requests |
6 |
8,689 |
11-01-2009, 12:59 AM |
 |
|
Thread: Texture (spec) not working ?
Post: Texture (spec) not working ?
| Hiya :)
I just dropped 3 textures into the material editor (same time) :
test.png (color/diffuse)
test.s.png (spec)
test.n.png (normal)
And it then makes a
test.gfx
test.n.gfx
But no test.s.... |
|
Sarora |
Support |
5 |
7,348 |
11-01-2009, 12:58 AM |
 |
|
Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party librarys you would like working with...
| Speedtree is awesome, and no other 3rd party library does as they do, with the SpeedtreeRT SDK.
Though expensive (not really indie friendly i would say), it renders 10 of thousands of polygons pr tre... |
|
Sarora |
3rd Party Tools |
25 |
30,779 |
10-31-2009, 05:15 PM |
 |
|
Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party librarys you would like working with...
| (10-30-2009 09:32 PM)craksy Wrote: ever since looking at this thread i have wanted to try out Hikari with Esenthel.
for those who doesn't know it's a libary, originally designed for Ogre3D, tha... |
|
Sarora |
3rd Party Tools |
25 |
30,779 |
10-30-2009, 10:46 PM |
 |
|
Thread: 3rd party libraries you would like working with Esenthel.
Post: RE: 3rd party librarys you would like working with...
| Nice one's :)
Im trying to implement Awesomium at the moment, having a few starter issues, but never the less, not giving up :)
Spark, i like that one definiatly gonna look at that at a point.
Abou... |
|
Sarora |
3rd Party Tools |
25 |
30,779 |
10-30-2009, 09:22 PM |
 |
|
Thread: 3rd party libraries you would like working with Esenthel.
Post: 3rd party libraries you would like working with Es...
| Hiya all :)
So, this is not only to gather resources/help to implementation of 3rd party library's, but also to see wich awesome library's out there i might have missed.
Suggest wich one's you might... |
|
Sarora |
3rd Party Tools |
25 |
30,779 |
10-30-2009, 01:55 PM |
 |
|
Thread: 1st Game Demo Contest
Post: RE: 1st Game Demo Contest
| for voting i suggest members registered up to this moment, as (not a attack against anyone), but some people cheat by making multiple accounts to vote. |
|
Sarora |
Offtopic |
16 |
18,699 |
10-28-2009, 10:35 PM |
 |
|
Thread: Wreckage
Post: RE: Wreckage
| IF i had no c++ experience, i would probably go with Unity3D to make my games.
Leadwerks engine is really not that good, and the "creator" is a jerk tbh when it comes to who he likes or not, i do NOT... |
|
Sarora |
Help Requests |
14 |
15,844 |
10-26-2009, 12:01 PM |
 |
|
Thread: Inclined to terrain angle?
Post: RE: Inclined to terrain angle?
| Actually, Cryengine 2 & 3 does this, and so does alot of other engines (but they all cost like a million dollars each lol).
If you had the money, you could probably use http://www.naturalmotion.c... |
|
Sarora |
Support |
6 |
7,570 |
10-25-2009, 03:26 AM |
 |
|
Thread: What kind of game do you want to make?
Post: RE: What kind of game do you want to make?
| Hard to have more free time, considering you have only you to program the engine :)
Anyways, me and my team is making a MMO, details ... secret :P
We are all experienced, base server, patcher and ot... |
|
Sarora |
Offtopic |
8 |
10,283 |
10-23-2009, 08:20 PM |