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Thread: Render to self window, hide initialization main window
Post: RE: Render to self window, hide initialization mai...
| When approximately wait this option for me ? |
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gra |
Beginner Questions |
6 |
6,894 |
05-25-2012, 10:09 AM |
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Thread: Render to self window, hide initialization main window
Post: RE: Render to self window, hide initialization mai...
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gra |
Beginner Questions |
6 |
6,894 |
04-15-2012, 06:59 PM |
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Thread: Render to self window, hide initialization main window
Post: RE: Render to self window, hide initialization mai...
| sorry, when can expect this option ? |
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gra |
Beginner Questions |
6 |
6,894 |
04-15-2012, 10:39 AM |
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Thread: Render to self window, hide initialization main window
Post: Render to self window, hide initialization main wi...
| After execute StartEEManually, engine create and init main window, main window in the short time show on screen, next step call SetParent, main window built-in other window.
Is it possible to hide m... |
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gra |
Beginner Questions |
6 |
6,894 |
04-13-2012, 01:24 PM |
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Thread: Bump problem
Post: Bump problem
| Hi
Exporting mesh from 3ds Max with OpenCOLLADA for 3ds Max Version: 1.3.1. Open this mesh in editor and add base0 and base1 (bump and specular) textures. Bump and specular worked (in editor).
Load ... |
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gra |
Support |
1 |
3,846 |
10-25-2011, 06:24 AM |
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Thread: 2 Texture Coordinates and Materials
Post: 2 Texture Coordinates and Materials
| Hi
I have mesh with 2 channels texture coordinates.
Channel 1 - for main color texture and will change uv`s coordinates (scale,transformations).
Channel 2 - for light map and should not change coord... |
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gra |
Support |
1 |
4,365 |
09-21-2011, 10:24 AM |