Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
 |
|
Thread: Map markers and tags
Post: RE: Map markers and tags
Hello,
Yeah I realize that, I just think that a UI overlay does it slightly better, you might miss a box :)
Also could maybe use a notification system aswell, telling you about new "posts", I'm just ... |
|
UntamedChaos |
Feature Requests |
2 |
4,132 |
04-15-2013, 05:05 PM |
 |
|
Thread: Howdy there
Post: RE: Howdy there
Quote:Them swedes'.
Yeah I guess we are almost everwhere :) But I am one of those from "FjolltrÀsk" (Internal Swedish joke refering to Stockholmers(?) being a bit well, Stockholmish) and not one from ... |
|
UntamedChaos |
Say Hello |
3 |
4,980 |
04-15-2013, 05:02 PM |
 |
|
Thread: Howdy there
Post: Howdy there
Hello there,
Some of youmight have seen me some not, I've been posting some stuff on the forums but never really introduced myself, so, HI! :)
I'm currently living in the still cold Stockholm, Swede... |
|
UntamedChaos |
Say Hello |
3 |
4,980 |
04-14-2013, 11:20 PM |
 |
|
Thread: Map markers and tags
Post: Map markers and tags
Howdy,
I think that a tool that would help teams in collaborative editing in the world editor would be something like map markers, something similar to a sticky post at a certan point on a map where ... |
|
UntamedChaos |
Feature Requests |
2 |
4,132 |
04-14-2013, 06:27 PM |
 |
|
Thread: Object painting, disabling rotation alignment to terrain.
Post: RE: Object painting, disabling rotation alignment ...
Great, I think that a parameter based on degrees could be more flexible though, eg. wanting something to have a maximum X or Z rot of 4 degrees.
And for Y rot I didn't mean that it was needed, the pos... |
|
UntamedChaos |
Feature Requests |
2 |
3,649 |
03-31-2013, 09:04 PM |
 |
|
Thread: Object painting, disabling rotation alignment to terrain.
Post: Object painting, disabling rotation alignment to t...
Hi, so first of all love the new features however, some things I might have missed or are ot implemented et and I am curious.
Y rotation in all it's honour but having a tree rotated 30 degrees looks r... |
|
UntamedChaos |
Feature Requests |
2 |
3,649 |
03-31-2013, 08:29 PM |
 |
|
Thread: Master skeleton, how to set it up?
Post: RE: Master skeleton, how to set it up?
Yeah I know how to export models and animations to Esenthel :)
I am wondering more like how to be most efficient about this, guess it's alot of trial and error but if anyone has done anything similar ... |
|
UntamedChaos |
Beginner Questions |
6 |
6,666 |
03-18-2013, 10:57 PM |
 |
|
Thread: [Solved]"Error Can't load Material "wr!tnx^frdb5pucar_fw6fq""
Post: RE: "Error Can't load Material "wr!tnx^frdb5pucar_...
Did some more troubleshooting, the output error was fixed by a clean reinstall of VS.
However the material error took some more time, it seems like it was a material that was painted somewhere on the ... |
|
UntamedChaos |
Support |
4 |
6,081 |
03-18-2013, 08:19 AM |
 |
|
Thread: [Solved]"Error Can't load Material "wr!tnx^frdb5pucar_fw6fq""
Post: RE: "Error Can't load Material "wr!tnx^frdb5pucar_...
Ok so I thought it was solved, it however isn't showed up again and I can't get it away now. Any ideas?
The output window shows this;
Quote:D:\Project Cocacabanana\Esenthel 2.0\Projects\_Build_\GoldA... |
|
UntamedChaos |
Support |
4 |
6,081 |
03-17-2013, 12:10 AM |
 |
|
Thread: Master skeleton, how to set it up?
Post: Master skeleton, how to set it up?
Hi,
So I would like to set up one master skeleton for all characters in game, I have never done anything like it and might need some pointers :P
- How would this be setup in the animation software I ... |
|
UntamedChaos |
Beginner Questions |
6 |
6,666 |
03-16-2013, 09:24 PM |
 |
|
Thread: [Solved]"Error Can't load Material "wr!tnx^frdb5pucar_fw6fq""
Post: RE: "Error Can't load Material "wr!tnx^frdb5pucar_...
Nevermind this, solved by deleting a model and material in my resources and re-adding it. |
|
UntamedChaos |
Support |
4 |
6,081 |
03-16-2013, 06:31 PM |
 |
|
Thread: [Solved]"Error Can't load Material "wr!tnx^frdb5pucar_fw6fq""
Post: [Solved]"Error Can't load Material "wr!tnx^frdb5pu...
Hello,
I've been spending today with adding some new models to the world, regularly testing how they look by running around in the world, now suddenly when builing the world I get a error message say... |
|
UntamedChaos |
Support |
4 |
6,081 |
03-16-2013, 04:49 PM |
 |
|
Thread: Esenthel Editor 2.0
Post: RE: Esenthel Editor 2.0
As an addition to Tottels folder sugestion, color coding folders would be noce I think, after a while when you are tinkering with models, materials and textures you end up having quite many folder ope... |
|
UntamedChaos |
News |
160 |
166,826 |
03-16-2013, 02:51 PM |